AnthonyDPS Level 1 of the Dungeon (0, 26, D:1) a scarab talisman (11, 20, D:1) a ball python corpse (skeletalised by now) (11, 49, D:1) a jackal corpse (skeletalised by now) (13, 33, D:1) a frilled lizard corpse (skeletalised by now) (13, 49, D:1) a +2 pair of gloves (17, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 17, D:1) a +0 club a quokka corpse (skeletalised by now) (24, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 45, D:1) a +2 short sword of flaming (30, 13, D:1) a ball python corpse (skeletalised by now) (39, 19, D:1) a hobgoblin corpse (skeletalised by now) (45, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 46, D:1) a frilled lizard corpse (skeletalised by now) (48, 12, D:1) a bat corpse (skeletalised by now) (52, 31, D:1) a +0 club (56, 46, D:1) a +0 club a kobold corpse (skeletalised by now) (59, 43, D:1) a +0 sling (60, 34, D:1) a +0 helmet a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -27, D:2) an adder corpse (skeletalised by now) (5, -13, D:2) a +0 pair of boots (7, -13, D:2) an adder skeleton (9, 11, D:2) a hobgoblin corpse (skeletalised by now) (10, -12, D:2) a +0 club a goblin skeleton (11, 5, D:2) a +0 dagger (12, 1, D:2) a +0 mace (13, 10, D:2) a ball python corpse (skeletalised by now) (15, 3, D:2) a +0 dagger a +0 hand axe a +0 leather armour (16, -30, D:2) a +0 hand axe (16, 4, D:2) a frilled lizard skeleton (18, -19, D:2) a rat corpse (skeletalised by now) (23, 21, D:2) a bat corpse (skeletalised by now) (32, -26, D:2) a +0 dagger a goblin skeleton (33, 2, D:2) a +0 club (34, 1, D:2) a +0 club (35, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, -28, D:3) a +0 short sword (7, -24, D:3) a hobgoblin corpse (skeletalised by now) (8, -35, D:3) a rat corpse (skeletalised by now) (9, -35, D:3) a hobgoblin corpse (skeletalised by now) (20, 5, D:3) the +8 spear of Gloom {antimagic, rN+ Str-4 Dex+3} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (20, 12, D:3) a +0 trident (21, -4, D:3) a quokka skeleton (21, 9, D:3) an inkwell talisman (22, -9, D:3) a +0 club (32, -22, D:3) a +0 whip (40, 11, D:3) a rat corpse (skeletalised by now) (43, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 potions of mutation (0, 9, D:4) a curare-tipped dart (1, 9, D:4) an adder corpse (2, -1, D:4) a potion of cancellation (2, 9, D:4) a +0 antimagic spear (unseen) (8, 11, D:4) an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, -11, D:5) a hound corpse (29, -28, D:5) a bombardier beetle corpse