Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1134990312094085375 72 Aoshido the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 21, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1205 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1205, Time: 00:02:58 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 2/12 EV: 12 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +4 ring of protection Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of enchant weapon {unknown} f - a scroll of fog {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of haste {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations + Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ribbon worm The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you. You die... #.# ### #.# #.# # ##.# .# #.## ##..# ##.# ... ##.#.##.... ... #.###...##### ##.. ##.#......... ..w ##..@#### .) #..w# ###) #...# #... #...#####.# #.## #.........# ##.## #...############...# ###.#####........#.. #....w..######...# #.####### ##.## You could see a ribbon worm (catching breath). Vanquished Creatures An orc priest (D:2) An adder (D:2) 3 orcs (D:2) 2 bats (D:2) 2 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:2) 3 jackals (D:2) 3 ball pythons A frilled lizard (D:1) 5 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 761 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 854 | D:2 | Learned a level 2 spell: Searing Ray 1023 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1168 | D:2 | Reached XP level 4. HP: 10/24 MP: 2/12 1169 | D:2 | Reached skill level 1 in Translocations 1205 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, grunt_decor_resistance, minmay_pentomino_p2 D:2: layout_loops_ring, kennysheep_jessica_study Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Translocations | 1 | 1.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 27 | 1 || 28 Searing Ray | 3 | 3 || 6 Armour: Robe | 4 | 15 || 19 Dodge: Dodged | | 9 || 9