Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4889242389885852309 64 Aoshido the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 27, 2025. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:54 (1722 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1722, Time: 00:01:55 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 4/10 EV: 12 Int: 24 God: Gold: 220 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 220 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a ring of willpower Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} g - 2 scrolls of butterflies {unknown} h - a scroll of enchant armour {unknown} j - a scroll of acquirement {unknown} Potions b - a potion of magic i - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of berserk rage {unknown} m - a potion of curing {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations + Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 13 gold pieces. Found an escape hatch in the floor. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) You miscast Searing Ray. Nothing appears to happen. The orc shouts! x3; The orc priest shouts! The orc priest barely misses you. The orc hits you but does no damage. The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc but does no damage. The orc is moderately wounded. The orc priest hits you with a +0 whip. The orc hits you with a +0 flail! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You can't go down here! The orc priest hits you with a +0 whip. The orc hits you with a +0 flail. You die... ##.......... ##........... #........$... #.>.......... #............ #....o....... #..ooo....... #...o@....... ##........... ##.....#.... ####....... ..... . ###### You could see an orc priest and 4 orcs. Vanquished Creatures A shadow imp (D:4) A dart slug (D:3) 2 ribbon worms (D:3) 2 orcs 4 ball pythons 4 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins A kobold (D:1) 4 quokkas 5 bats 4 frilled lizards 6 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 204 | D:1 | Found Berimm's Weapon Shoppe. 540 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 961 | D:3 | Learned a level 2 spell: Searing Ray 1679 | D:4 | Noticed an ogre 1722 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, serial_shops, shop_coins, nrook_mini_vaults D:2: layout_basic D:3: layout_basic D:4: layout_rooms, minmay_temple_entry_overgrown, gammafunk_ghost_mausoleum Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.8 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 96 Searing Ray || 2 Armour: Robe || 12 Dodge: Dodged || 9