Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3605555762524875015 81 Aoshido the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 4, 2025. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:38 (1228 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1228, Time: 00:01:39 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 19% Magic: 5/12 EV: 12 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of poison {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of torment {unknown} k - a scroll of noise {unknown} l - 3 scrolls of silence {unknown} m - a scroll of fog {unknown} n - a scroll of brand weapon {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of curing {unknown} e - a potion of cancellation {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations + Level 1.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is moderately wounded. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc wizard shouts! The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! There are monsters nearby! The magic dart hits the orc priest. The orc priest is almost dead. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (almost dead, 79% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... # ### . ..# #### #.# .... #.# .... #.# .... #.# ##.. ..######.####### . #...o....@.....# ..###[##.#####># # #.# #.# #.#### #....# . #.#.##.# # #.....# #...##.# You could see an orc wizard. Vanquished Creatures An orc priest (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 bats (D:2) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 6 ball pythons 3 frilled lizards 3 goblins (D:1) 4 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 787 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1015 | D:2 | Reached skill level 1 in Translocations 1135 | D:2 | Found a faded altar of an unknown god. 1213 | D:2 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Reached XP level 4. HP: 4/24 MP: 4/12 1228 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Translocations | 1 | 1.2 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | || 67 Searing Ray | 1 | || 1 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 1 | || 1