Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7836571657715234957 55 Aoshido the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 11, 2025. Slain by an orc priest ... wielding a +0 mace (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (1052 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1052, Time: 00:04:50 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 1/10 EV: 11 Int: 30 God: Gold: 163 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (left hand) Scrolls d - a scroll of fog {unknown} g - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic e - 3 potions of might {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth * Level 3.9 Spellcasting * Level 4.8 Conjurations + Level 0.9 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Confusing Touch Hex 5% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Dispel Undead Necr 5% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +2 scale mail of poison resistance (heavily wounded, 83% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest barely misses you. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +2 scale mail of poison resistance (severely wounded, 83% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You can't go down here! The orc priest hits you with a +0 mace. You die... ### #@# #o# ..# #### You could see an orc priest. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 orcs (D:2) 3 endoplasms 2 giant cockroaches (D:2) 4 goblins A hobgoblin (D:2) 3 jackals (D:2) 3 quokkas 3 ball pythons A bat (D:1) 2 frilled lizards 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Found a faded altar of an unknown god. 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 692 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 986 | D:2 | Learned a level 2 spell: Searing Ray 1052 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, minmay_misc_feat_enclosed, nicolae_titane D:3: layout_basic, nicolae_wu_jian_immortal_techniques, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, serial_shops, shop, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.9 Conjurations | | 4.8 Translocations | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 3 Armour: Robe || 10 Dodge: Dodged || 12