Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1703580891022109243 13 Aoshido the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 6, 2026. Slain by Sigmund ... wielding a +4 scythe of flaming (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (249 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 249, Time: 00:02:14 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 24% Magic: 3/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth * Level 3.3 Spellcasting * Level 4.6 Conjurations + Level 0.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a dark potion You encounter Sigmund the Dreaded. He is wielding a +4 scythe of flaming. Found an inkwell talisman. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You encounter a quokka. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of flaming and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) You hear an angry hiss. Sigmund gestures at you while chanting. The puff of flame hits you. The searing ray misses Sigmund. You encounter an adder. The searing ray misses Sigmund. The adder hisses angrily. Sigmund screams, "Only death can liberate you!" The searing ray hits Sigmund! Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +4 scythe of flaming! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .........#.##.....## ..#......#.##......### .......#......#......# #.#.)................. ..................# ..................# .........###......# #.#.##.##....#...# # #@#..##.#...# #....$..........## ##...r@......#..#####.# #S.................... .....%..........####... ..#....r......#..#...... . .................##... ...........#..#........ ..........<..## You could see Sigmund, an adder and 2 quokkas. Vanquished Creatures An endoplasm (D:1) 4 hobgoblins A quokka (D:1) 3 bats A goblin (D:1) A kobold (D:2) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 238 | D:2 | Encountered Sigmund 243 | D:2 | Learned a level 2 spell: Searing Ray 249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 1