Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14708255237522106717 72 Aoshido the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Slain by a river rat (6 damage) ... on level 4 of the Dungeon. The game lasted 00:07:50 (1957 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1957, Time: 00:07:51 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 7/12 EV: 1 Int: 25 God: Gold: 160 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 short sword (protect) rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on stardust cooldown, constricted, studying Maces & Flails A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons b - a +0 short sword of protection (weapon) Armour a - a +0 robe (worn) c - an orb of stardust (worn) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} q - a scroll of summoning {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of ambrosia {unknown} n - a potion of enlightenment {unknown} o - a potion of mutation {unknown} p - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting * Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 9% 1 Jinxbite Hex 10% 2d2 13% 2 Scorch Fire 10% 2d5 13% 2 Inner Flame Hex/Fire 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Leda's Liquefaction Alch/Erth 2% N/A 63% 4 Petrify Alch/Erth 2% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the rat! (Press . to maintain the ray.) The rat squeaks loudly. The river rat bites you. The searing ray hits the river rat. The river rat is severely wounded. The searing ray hits the rat. You kill the rat! The river rat misses you. You stop channelling your searing ray. The river rat attacks as it pursues you! The river rat bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The ball python attacks as it pursues you! The ball python bites you. The ball python completely misses you. The ball python closely misses you. x2 There is a stone staircase leading up here. The river rat bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (severely wounded, 78% to hit) You focus your ray upon the river rat. The searing ray hits the river rat but does no damage. The river rat is severely wounded. (Press . to maintain the ray.) The ball python barely misses you. The ball python grabs you. The ball python constricts you. The river rat bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the river rat. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... .I.ß.I..###...#### ...§............# .ß§§§ß...##....... ..........###.###### .I.ß.I......#.#~~~~# ..........#.#.#~~~~# .....#.$.##.#.#†~∩~#. ####.##.###.r.'~~~~#. #.....@Sw..#~~~~#. ........r...# #### ######.......... #.......)... #.......#### #.......# #.......# ######### You could see a river rat, a dart slug, a ball python and a rat. Vanquished Creatures An adder (D:2) A shadow imp (D:4) 2 dart slugs 2 ribbon worms (D:4) 4 endoplasms 11 hobgoblins 8 ball pythons 6 bats 10 goblins 7 kobolds 3 quokkas 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 340 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Found a faded altar of an unknown god. 818 | D:1 | Reached skill level 5 in Conjurations 838 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1926 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 1932 | D:4 | Found a glowing silver altar of Zin. 1948 | D:4 | Found a glowing drain. 1957 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_tripent D:2: layout_loops_cross D:3: layout_basic D:4: layout_loops_ring, chequers_temple_overflow_minitemple, nicolae_zin_hit_'em_with_the_salt, portal_sewer_entry_c, serial_shops, nicolae_lakefront_shop, roderic_roman_lattice Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Short sword | 1 | || 1 Cast: Magic Dart | 99 | 1 || 100 Searing Ray | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | 4 | 5 || 9