Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10975907082490982831 40 Aoshido the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 15, 2026. Killed from afar by an orc wizard (5 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:28 (937 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 937, Time: 00:02:29 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 4/10 EV: 11 Int: 24 God: Gold: 43 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of fire (weapon) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of noise {unknown} Potions g - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Leda's Liquefaction Alch/Erth 2% N/A 67% 4 Martyr's Knell Necr/Summ 5% N/A 67% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 95% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you! You hear the slow rusting of a drain nearby. You are confused. Your magical contamination has completely faded away. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc leaves your sight. You bump into the rock wall. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc but does no damage. The orc is almost dead. The searing ray hits the orc. You kill the orc! The searing ray hits something but does no damage. You stop channelling your searing ray. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc leaves your sight. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... ≈...).{.†.####.# ........#.o..#.#### ......#...##.#.#..# ..)...###..r...#..# ######### ......# ###)......######.......# ####### ##.#.#..)..........#.# #.#.#..######.###.#.# #.r{...### #.#<#...# ####.@...####.#.##### #....)##.....# #.#..>##.#.### #.######.#.# ... #.#.# .... #...# .... ##### .....# You could see a rat. Vanquished Creatures 2 dart slugs 4 endoplasms (D:1) 4 hobgoblins (D:1) 5 orcs (D:3) 3 quokkas 3 ball pythons A bat (D:3) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 175 | D:1 | Found a faded altar of an unknown god. 673 | D:2 | Learned a level 2 spell: Searing Ray 728 | D:2 | Reached skill level 5 in Conjurations 793 | D:2 | Encountered Sigmund 847 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 896 | D:3 | Found a snail-covered altar of Cheibriados. 937 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_rust, patterned_corridor, columned_hall_lemuel D:2: layout_basic, uniq_sigmund D:3: layout_basic, bloody_makhleb, general_overflow_altar, cheibrodos_sewer_entry_sluice Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 3