Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10400722406366611877 77920 Aoshido the Eclecticist (level 14, -10/68 HPs) Began as a Deep Elf Conjurer on Aug 15, 2026. Was a High Priest of Vehumet. Mangled by a rockslime (45 damage) ... on level 3 of the Pits of Slime. The game lasted 02:09:12 (12532 turns). Aoshido the Eclecticist (Deep Elf Conjurer) Turns: 12532, Time: 02:09:13 Health: -10/68 AC: 7 Str: 4 XL: 14 Next: 84% Magic: 4/49 EV: 12 Int: 36 God: Vehumet [*****.] Gold: 1831 SH: 0 Dex: 19 Spells: 12/53 levels left rFire . . . (100%) y - +9 great sword of Sharkskin {drain, rCorr Int+5 Stlth+} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) j - +1 robe of the Blacksmith {Int+2 Dex+6} rPois . (100%) r - +1 hat {Ice} rElec . (100%) g - +0 cloak rCorr + (50%) a - +0 pair of gloves SInv . h - +0 pair of boots {Rampage} Will +.... b - amulet of magic regeneration Stlth +++ c - ring of flight HPRegen 0.31/turn m - ring of magical power MPRegen 1.02/turn %: rampage @: flying, studying Axes A: magic regeneration a: Renounce Religion (0%) You were on level 3 of the Pits of Slime. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 19 of its levels. You also visited: Bailey and Gauntlet. You collected 1961 gold pieces. You spent 130 gold pieces at shops. Inventory: Hand Weapons w - a +2 antimagic hand cannon y - the +9 great sword of Sharkskin (weapon) {drain, rCorr Int+5 Stlth+} (You found it in a Gauntlet) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles i - 3 throwing nets Armour a - a +0 pair of gloves (worn) d - a scarf of harm f - the Charlatan's Orb {orb Charlatan} (You found it on level 4 of the Dungeon) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. g - a +0 cloak (worn) h - a +0 pair of boots of rampaging (worn) j - the +1 robe of the Blacksmith (worn) {Int+2 Dex+6} (You found it on level 6 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. o - an orb of guile r - a +1 hat of ice (worn) x - the +5 Storm Queen's Shield {shock, Fly rElec} (You took it off a minotaur in a Gauntlet) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. z - a +1 robe of fire resistance Magical Staves s - the alchemy staff "Orb Guardian's Regret" {rPois Dex+3 Alch} (You found it in a bailey) [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. A - a staff of conjuration Jewellery b - an amulet of magic regeneration (worn) c - a ring of flight (worn) k - an amulet of reflection m - a ring of magical power (worn) n - an amulet of guardian spirit p - a ring of see invisible q - a ring of poison resistance t - a ring of positive energy u - the amulet of Modesty {Dissipate Dex+2} (You found it in a Gauntlet) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+2: It affects your dexterity (+2). v - the amulet "Kyocuir" {Wildshape rF- Int+2 Dex+5} (You found it in a Gauntlet) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Wands e - a wand of paralysis (15) a - a wand of flame (35) c - a wand of iceblast (8) p - a wand of polymorph (7) b - a wand of acid (10) d - a wand of digging (4) Scrolls g - 4 scrolls of fog W - 4 scrolls of brand weapon s - a scroll of butterflies t - 9 scrolls of teleportation N - 2 scrolls of noise p - 4 scrolls of poison S - a scroll of silence T - 2 scrolls of torment r - a scroll of revelation x - 2 scrolls of amnesia e - 2 scrolls of enchant armour {unknown} A - a scroll of acquirement h - a scroll of enchant weapon {unknown} f - 2 scrolls of fear Potions g - 2 potions of magic d - 2 potions of berserk rage {unknown} A - 5 potions of attraction c - 7 potions of curing e - 5 potions of enlightenment b - 2 potions of brilliance o - a potion of lignification {unknown} p - a potion of haste {unknown} f - a potion of moonshine {unknown} i - 3 potions of invisibility m - 3 potions of might l - a potion of resistance {unknown} n - 4 potions of mutation {unknown} Miscellaneous g - a +0 phantom mirror Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 20.4 Spellcasting - Level 13.0 Conjurations - Level 5.2 Translocations * Level 18.0 Fire Magic - Level 5.8 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 80% 2d16 (+2d91% 4 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Iskenderun's Battles Conj/Frge 70% 2d14 1% 4 f - Lee's Rapid Deconstr Erth 34% 3d17* 1% 5 g - Fireball Conj/Fire 49% 3d19 1% 5 h - Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 i - Bombard Conj/Erth 40% 9d7 1% 6 j - Ignition Fire 52% 3d15 1% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Refrigeration Ice 26% 4d13 82% 7 Foxfire Conj/Fire 100% 2x1d9 0% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Soul Splinter Necr 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Forge Blazeheart Golem Fire/Frge 80% N/A 1% 4 Fulminant Prism Conj/Alch 35% 3d17 1% 4 Ignite Poison Fire/Alch 80% N/A 1% 4 Rending Blade Conj/Frge 70% 2d11 1% 4 Sticky Flame Fire/Alch 80% 2d12 1% 4 Gloom Hex/Necr 72% N/A 2% 3 Ozocubu's Armour Ice 53% N/A 2% 3 Tukima's Dance Hex 36% N/A 2% 3 Dimensional Bullseye Hex/Tloc 27% N/A 2% 4 Vhi's Electric Charge Tloc/Air 100% N/A 2% 4 Cause Fear Hex 18% N/A 8% 4 Curse of Agony Necr 36% N/A 22% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (5/5) D:10 Slime (3/5) Lair:4 Bailey (visited) Gauntlet (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 [ D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You erupt in a blast of force! The mystic blast hits the colossal amoeba! The colossal amoeba is severely wounded. The colossal amoeba is knocked back by the mystic blast. The mystic blast hits the rockslime! The rockslime is lightly wounded. The rockslime is knocked back by the mystic blast. Your battlesphere fires at the colossal amoeba! The barrage of energy hits the colossal amoeba! The colossal amoeba is severely wounded. The regenerative ooze finishes dripping off of you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a colossal amoeba (severely wounded, ally target, 89% to hit) The iron shot hits the colossal amoeba!! The colossal amoeba is almost dead. Your battlesphere fires at the colossal amoeba! The barrage of energy hits the colossal amoeba! You kill the colossal amoeba! Vehumet accepts your kill. Your Fire Magic skill increases to level 18! Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rockslime but does no damage. The rockslime is lightly wounded. Your battlesphere fires at the rockslime! The barrage of energy hits the rockslime! The rockslime is moderately wounded. The rockslime hits you!!! Ouch! That really hurt! You are shoved backwards! You feel much better. The rockslime closely misses you. The rockslime hits you!! You are shoved backwards! You encounter a glass eye. You feel better. The rockslime hits you!!! Ouch! That really hurt! You die... ...G... ## .. .......#.# .## .......... ...# . ......... ..##.# ..<...... #.#.... ........##....... ................. .......