Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9016511105163693017 79 Aoshido the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:33 (1954 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1954, Time: 00:01:34 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 16% Magic: 9/12 EV: 5 Int: 25 God: Gold: 95 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of reflection Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection (worn) c - a ring of protection from cold (worn) Scrolls c - a scroll of amnesia {unknown} d - 8 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting * Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Soul Splinter Necr 24% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Irradiate Conj/Alch 9% 3d14 61% 5 Nazja's Percussive Temp Frge 3% 4d4 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. You block the gnoll's attack. There is a stone staircase leading up here. You can't go down here! You block the gnoll's attack. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The gnoll hits you from afar with a +0 spear. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and wearing a +0 robe (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ##### #...# #...# #...# ####### #...########....... +..........j)...... #####...j......#....... #...##....####.#....jj. ...##.#(#.)...@j...######.. ...........#.......)....+ . ##....#.#.##...j######### .##+####...###....## .......)..##.##....# ##........##..##...####### #....†)..##...##........# #........#.....##.#####.# #........#.#....###.....# You could see 3 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:3) A dart slug (D:1) 5 endoplasms 7 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 3 bats 4 frilled lizards 3 goblins 3 kobolds (D:1) 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 530 | D:1 | Reached skill level 5 in Conjurations 530 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 729 | D:2 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Encountered Jessica 1283 | D:2 | Killed Jessica 1886 | D:3 | Reached XP level 4. HP: 23/24 MP: 8/12 1954 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_basic, shapermc_ecumenical_altar_totnotflames, nrook_mini_backslash Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 11 || 87 Searing Ray | 1 | 2 || 3 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 2 | 2 || 4 Block: Other | | 2 || 2