Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15374835845573735177 39 Aoshido the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 24, 2026. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (1095 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1095, Time: 00:01:19 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 2/10 EV: 11 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 9/10 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) d - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.23/turn c - +4 ring of slaying MPRegen 0.24/turn %: no passive effects @: on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of mesmerism (worn) e - a +1 hat Jewellery b - a ring of protection from fire (worn) c - a +4 ring of slaying (worn) Scrolls c - a scroll of brand weapon {unknown} d - 3 scrolls of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't know that spell. Unknown command. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll snaps out of its daze. You encounter a gnoll. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll barely misses you. There is a stone staircase leading up here. You can't go down here! The gnoll closely misses you. The gnoll hits you with a +0 club! You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... .....#.###.##.###.# ...........##.....# ..#.######.#####..# ###.# #.# #..# ##'## #.#####..# ##...## #........# #.....## #######.## .......## ##.##.# †.......####...#@# ........+.......j### ........####.......# .......## ##.##.#.# #.....## #.##.#.# ##..†## #.##.#.# ##+## #.##.#.# #)#########.##.#.# #.#......##.##.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 4 endoplasms 4 hobgoblins (D:1) 4 quokkas 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 5 goblins 5 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 1060 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1085 | D:2 | Reached skill level 5 in Conjurations 1095 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Cast: Magic Dart || 57 Armour: Robe || 10 Dodge: Dodged || 14