Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17004837055629009495 61 Aoshido the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 25, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:31 (1771 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1771, Time: 00:01:32 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 83% Magic: 3/11 EV: 11 Int: 24 God: Gold: 127 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion Scrolls c - 3 scrolls of fog {unknown} d - a scroll of identify {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of enchant weapon {unknown} k - 3 scrolls of blinking {unknown} l - 2 scrolls of butterflies {unknown} m - a scroll of vulnerability {unknown} o - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} n - 3 potions of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 10% 1 Jinxbite Hex 10% 2d2 14% 2 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. The bat leaves your sight. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The bat leaves your sight. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (79% to hit) You miscast Searing Ray. Nothing appears to happen. The bat leaves your sight. The orc hits you but does no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you from afar with a +0 trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest misses you. The searing ray misses the orc priest. The orc priest hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #..# #.. .# #..# #.. .# #..# #.♣ .o##. #..###.♣ ..... ##......♣..b.o. ....##.♣....b. #..##........ ###.####<.##)...!... .........@)o._...... .#######............ ##.##......## #......#.♣.#.## #.###.##.♣.### ####.♣.# #.♣.# .. You could see an orc priest. Vanquished Creatures A clockroach (D:3) 2 ribbon worms (D:2) A dart slug (D:2) 2 orcs (D:3) 4 endoplasms 3 hobgoblins (D:1) 3 quokkas 2 ball pythons (D:1) 7 bats A goblin (D:1) 2 kobolds (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1174 | D:2 | Identified the rimehorn talisman of Lehom {Slay+3} 1306 | D:2 | Reached skill level 5 in Conjurations 1306 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1713 | D:2 | Identified the +4 hand axe of Understanding {pain, *Rage | rCorr Str+4} 1744 | D:2 | Learned a level 2 spell: Searing Ray 1751 | D:3 | Found a hide-covered altar of Uskayaw. 1771 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic, st_stairs_11 D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_boulevard Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 65 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 5