Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16810998743840368236 205 Aoshido the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Aug 27, 2026. Slain by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:02:57 (1780 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1780, Time: 00:02:57 Health: -3/28 AC: 3 Str: 10 XL: 5 Next: 53% Magic: 10/15 EV: 12 Int: 25 God: Gold: 119 SH: 0 Dex: 19 Spells: 12/15 levels left rFire . . . (100%) c - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +0 cloak {Air} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn e - +6 ring of strength MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak of air (worn) Magical Staves c - a staff of necromancy (weapon) Jewellery b - a +6 ring of dexterity (worn) d - a ring of protection from cold e - a +6 ring of strength (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} e - a scroll of blinking {unknown} h - a scroll of summoning {unknown} j - a scroll of torment {unknown} l - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} Potions g - 2 potions of magic f - a potion of moonshine {unknown} k - a potion of cancellation {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting * Level 6.1 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Blink Tloc 14% N/A 12% 2 Scorch Fire 14% 2d5 12% 2 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Fedhas The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a kobold and a ribbon worm. You see here 9 gold pieces. The magic dart hits the kobold! You kill the kobold! The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. The magic dart hits the ribbon worm! The ribbon worm is almost dead. The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 119 gold pieces (gained 9). You open the door. There is an open door here. You encounter an ice beast. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The magic dart hits the ice beast. The ice beast is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast! The ice beast is severely wounded. You finish channelling your searing ray. The hobgoblin shouts! The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... #.#'#+#### #.#.#.###### #..........# #####.####.# #.....# #.# ####### #.# #.# ########.# .......@.# ......#Y.# ..... #..# .... #g.. ... #.... .. #..... . ##..... #..?... You could see an ice beast and a hobgoblin. Vanquished Creatures Crazy Yiuf (D:3) A clockroach (D:2) Terence (D:3) 6 gnolls (D:3) 5 adders 3 ribbon worms A hobgoblin (D:2) 2 quokkas 2 ball pythons 4 bats 2 endoplasms 2 frilled lizards (D:2) 4 goblins 2 kobolds A rat (D:3) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | You fall into a shaft and drop 1 floor! 11 | D:2 | Identified the medusa talisman of the World {Fly rN+ Str+2 | Int-4} 62 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/8 472 | D:2 | Reached skill level 5 in Conjurations 472 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 571 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 862 | D:3 | Found a shadowy altar of Dithmenos. 888 | D:3 | Found a blossoming altar of Fedhas. 940 | D:3 | Learned a level 2 spell: Searing Ray 1040 | D:3 | Reached skill level 5 in Spellcasting 1115 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 1293 | D:3 | Encountered Terence 1300 | D:3 | Killed Terence 1408 | D:3 | Encountered Crazy Yiuf 1485 | D:3 | Killed Crazy Yiuf 1486 | D:3 | Reached skill level 6 in Conjurations 1578 | D:3 | Found a glowing golden altar of the Shining One. 1771 | D:4 | Encountered an ice beast 1780 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, minmay_misc_feat_tower, grunt_decor_mini_mirrors, hangedman_glass_garden D:2: layout_loops_ring, minmay_misc_feat_columns, kennysheep_pointless_box, serial_bayou_ford_a D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_tiny_flanked, nicolae_tso_implements_of_victory, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_basic, nicolae_yredelemnul_rated_r_for_profanity, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 32 | 44 || 76 Searing Ray | | 7 || 7 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 4 | 2 || 6