Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11499400362726115324 327 Aoshido the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on Sept 2, 2026. Slain by Edmund ... wielding a +2 dire flail of holy wrath (14 damage) ... on level 4 of the Dungeon. The game lasted 00:04:13 (2177 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 2177, Time: 00:04:13 Health: -5/32 AC: 3 Str: 4 XL: 6 Next: 24% Magic: 3/17 EV: 12 Int: 27 God: Gold: 185 SH: 0 Dex: 17 Spells: 15/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet of Gonug {Int+2 Dex+4 SInv} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 hat c - a +0 helmet of light d - the +0 helmet of Gonug (worn) {Int+2 Dex+4 SInv} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting * Level 6.6 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 52% 3-6/arc 2% 2 Construct Spike Launche Frge 16% 2d3 10% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Rending Blade Conj/Frge 26% 2d8 16% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of holy wrath and wearing a +0 chain mail (moderately wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits the jackal. You kill the jackal! The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) The jackal misses you. The jackal barely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. The jackal closely misses you. Edmund hits you with a +2 dire flail of holy wrath. The searing ray hits Edmund! Edmund is severely wounded. The jackal bites you. Edmund hits you with a +2 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. The searing ray misses Edmund. The jackal barely misses you. Edmund misses you. The searing ray hits Edmund. Edmund is almost dead. The jackal bites you but does no damage. Edmund closely misses you. The jackal barely misses you. The searing ray misses Edmund. You finish channelling your searing ray. The jackal barely misses you. Edmund hits you with a +2 dire flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" ...##. ##$......##....h.... #.........#....$.... ###.##..............# ####.##.#........ ..... #..............###... ..............##.#.# #....h...#......##. #..@@...........!... ###...##.#......#... #...#####...#..... ###... #..>##.... ##... ...#....@. ##...###...... ##. ...##. ## You could see Edmund and a jackal. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:3) 3 orc priests (D:3) Terence (D:2) 4 gnolls 3 adders 2 dart slugs 3 ribbon worms (D:2) 6 hobgoblins 7 jackals An orc (D:3) 3 quokkas 6 ball pythons 6 bats An endoplasm (D:1) 2 frilled lizards 2 goblins 6 kobolds 10 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 763 | D:2 | Reached skill level 5 in Conjurations 763 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 860 | D:2 | Learned a level 2 spell: Searing Ray 1220 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1220 | D:2 | Found a faded altar of an unknown god. 1483 | D:2 | Found Apasugei's General Store. 1491 | D:2 | Encountered Terence 1497 | D:2 | Killed Terence 1498 | D:2 | Reached skill level 5 in Spellcasting 1868 | D:3 | Reached XP level 5. HP: 23/28 MP: 6/15 1970 | D:3 | Reached XP level 6. HP: 18/32 MP: 1/17 2044 | D:3 | Identified the +0 helmet of Gonug {Int+2 Dex+4 SInv} 2152 | D:3 | You fall into a shaft and drop 1 floor! 2155 | D:4 | Encountered Edmund 2177 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_loops_corners, serial_shops, shop, hellmonk_ecumenical_altar_dog_temple, minmay_small_reverse_x, uniq_terence D:3: layout_rooms, portal_sewer_entry_e, eino_tiny_chamber, chequers_serial_rivers_room_b D:4: layout_cave_pools, uniq_grinder, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 42 || 113 Searing Ray | | 14 || 14 Armour: Robe | 3 | 23 || 26 Dodge: Dodged | 4 | 26 || 30