Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17076972950909822141 193 Aoshido the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Sept 17, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (2203 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 2203, Time: 00:03:25 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 44% Magic: 10/15 EV: 11 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 2/15 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of brand weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} n - a potion of mutation {unknown} o - 2 potions of heal wounds {unknown} p - 2 potions of curing {unknown} q - a potion of resistance {unknown} s - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.8 Spellcasting * Level 6.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 22% 4 d - Fulminant Prism Conj/Alch 16% 3d11 22% 4 e - Blink Tloc 14% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 7% N/A 22% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 (=*[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (83% to hit) You feel a surge of power! You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the kobold! You kill the kobold! You hear a shout! The searing ray hits the kobold. You kill the kobold! You finish channelling your searing ray. The gnoll hits you with a +0 flail. The gnoll closely misses you. You see here a +0 sling. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (85% to hit) You feel a surge of power! You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the kobold. You kill the kobold! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... ##### #### ########...# ...## ##......#...# ....###.......#)..# .....#........##@# .....#.........))# .....'..........j# .....#..........)# .....#........##j# ....###...)...#!$$# ...## ##......#$$$# ###############$$$# ≈≈≈≈~≈≈≈≈≈≈≈≈≈#####≈ You could see 2 gnolls. Vanquished Creatures A clockroach (D:3) 10 gnolls An adder (D:2) 3 ribbon worms 4 endoplasms 15 hobgoblins 2 quokkas A ball python (D:3) 6 bats 2 frilled lizards 19 goblins 5 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 685 | D:2 | Reached skill level 5 in Conjurations 685 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1422 | D:3 | Reached XP level 4. HP: 22/24 MP: 3/12 1496 | D:3 | Found Sesuzueh's Antique Armour Shop. 1731 | D:3 | Reached skill level 5 in Spellcasting 1826 | D:3 | Found Hyeqakua's Antique Weapon Emporium. 1833 | D:3 | Learned a level 2 spell: Searing Ray 1838 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1843 | D:3 | Learned a level 4 spell: Fulminant Prism 1861 | D:3 | Found Goys's Assorted Antiques. 1865 | D:3 | Learned a level 2 spell: Blink 1900 | D:3 | Found Etesoh's Jewellery Shoppe. 1970 | D:3 | Reached XP level 5. HP: 21/28 MP: 4/14 2162 | D:3 | Reached skill level 6 in Conjurations 2203 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_t, corexii_hall_statues_x, chequers_hall_statues_wall_a D:3: minmay_goblin_kobold_castle, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_swords_in_saltire, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Staff | | 8 || 8 Cast: Magic Dart | 76 | 70 || 146 Searing Ray | | 5 || 5 Armour: Robe | 4 | 20 || 24 Dodge: Dodged | 4 | 25 || 29