Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 149527601959064103 73 Aoshido the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Sept 22, 2026. Mangled by a gnoll ... wielding a +3 heavy halberd (23 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1797 turns). Aoshido the Conjurer (Deep Elf Conjurer) Turns: 1797, Time: 00:01:32 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 8% Magic: 2/12 EV: 11 Int: 25 God: Gold: 42 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting * Level 5.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Blink Tloc 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Key pressed, stopping explore. You are too injured to fight recklessly! Your magical contamination has completely faded away. You encounter a gnoll. It is wielding a +3 heavy halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 heavy halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! You hear a shout! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 heavy halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 heavy halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +3 heavy halberd!! Ouch! That really hurt! You die... #.## #.## ## #####.# #..#### ..#.....#######...#. #.......#.#.##..#....####.#. ### ##.......#.#.###.#.##..# #... ... .........#.#.# #.#.###.###### ### #.......#.#.###'#.# #...#### #.......#.#.##....# ###.#### #.........#@##....# #...#### #.........#)##....###.###### #........$j.##....##..# #... ### ###....#######.......####.#. ..# #...#.# #....#####...#. ..# #.####### #....# #..#### ..# #...#...### #....# #.## ..# ###.#.#...###....####.# ..## #.#.#...............# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins 4 quokkas 4 ball pythons 4 bats A frilled lizard (D:2) 4 goblins 3 kobolds 8 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aoshido the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 822 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 845 | D:2 | Reached skill level 5 in Conjurations 996 | D:2 | Found Luinid's General Store. 1787 | D:2 | Reached XP level 4. HP: 10/24 MP: 2/12 1797 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, interstate_on_off D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_unsneaky_path_a, co_window_of_opportunity_c, co_window_broadway_b, co_window_of_opportunity_c, co_window_sun, co_window_paths_d, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 83 | 3 || 86 Armour: Robe | 19 | 1 || 20 Dodge: Dodged | 8 | 1 || 9