Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15281156759585528707 0 ApocalypseDude the Shield-Bearer (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on Feb 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). ApocalypseDude the Shield-Bearer (MDWn) Turns: 0, Time: 00:00:13 Health: 16/16 AC: 7 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . e - +0 buckler {AC+3} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) e - a +0 buckler of protection (worn) Potions c - a potion of mutation Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.4 Stealth + Level 3.2 Shields + Level 1.0 Spellcasting + Level 1.0 Alchemy + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 4% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, ApocalypseDude the Mountain Dwarf Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a hand axe and a sedimented blue potion. Found two stairs. You begin with the following items: a +0 club, a +0 pair of boots, a potion of mutation, a +0 leather armour, a +0 buckler of protection; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# # .# ##.. .....!. .#..... ## ......) #.#....... #@.# ##....... .....>. .#....# .#....# .# ...# .# ..# .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ApocalypseDude the Mountain Dwarf Wanderer began the quest | for the Orb. 0 | D:1 | ApocalypseDude set off with the following items: a +0 club, | a +0 pair of boots, a potion of mutation, a +0 leather | armour, a +0 buckler of protection; and the following spell | memorised: Sting; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_cross