ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -8, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a +0 leather armour (9, -11, D:1) a +0 hand axe (10, -13, D:1) a +0 dagger 3 stones (20, -17, D:1) a +0 quarterstaff (26, 11, D:1) a bat corpse (skeletalised by now) (37, 3, D:1) a +0 dagger (37, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 2, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) (3, 0, D:2) a +0 spear (8, 23, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (14, 13, D:2) a +0 dagger (15, -5, D:2) a book of the Senses (16, -4, D:2) a +0 plate armour (16, 16, D:2) 10 gold pieces (24, 25, D:2) the +2 quarterstaff "Conimn" {vamp, Stlth+} Stlth+: It makes you more stealthy. (25, 19, D:2) 4 stones (35, 24, D:2) a +0 whip (40, 16, D:2) a +0 dagger of draining 3 stones a kobold corpse (50, 16, D:2) a +0 dagger (51, 11, D:2) a +0 morningstar (51, 16, D:2) 4 poisoned darts