ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -8, D:1) a +0 robe (13, -36, D:1) 3 stones (15, -24, D:1) a goblin skeleton (26, -2, D:1) 4 stones (27, -18, D:1) a +0 mace (32, -31, D:1) 8 stones (37, -26, D:1) a +0 whip (38, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (11, 12, D:2) a +0 dagger (13, -2, D:2) a +0 hammer (17, 12, D:2) 7 stones (22, 15, D:2) 4 stones (22, 32, D:2) an adder skeleton (23, 25, D:2) a +0 dagger (32, 24, D:2) a +0 dagger a goblin skeleton (37, 17, D:2) a +0 dagger (44, 5, D:2) a +0 sling a +0 club a goblin skeleton (50, 8, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, 22, D:3) a +0 dagger (12, 9, D:3) a +0 hand axe an orc corpse (29, 22, D:3) 4 stones a kobold corpse (skeletalised by now)