ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 36, D:1) a +0 whip (9, 33, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, 7, D:1) a +0 flail (14, 16, D:1) a +0 robe (27, 12, D:1) a bat skeleton (29, 32, D:1) a +0 helmet (34, 30, D:1) a +0 club (37, 5, D:1) a quokka skeleton (37, 6, D:1) a +0 club a goblin skeleton (37, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 41, D:1) a +0 dagger a goblin skeleton (39, 40, D:1) a quokka skeleton (42, 22, D:1) a hobgoblin corpse (skeletalised by now) (44, 23, D:1) a +0 short sword (58, 23, D:1) a jackal skeleton (59, 22, D:1) a +0 dagger a jackal skeleton a jackal skeleton Level 2 of the Dungeon (12, 4, D:2) 5 stones (13, 7, D:2) a +0 club (18, -9, D:2) a quokka corpse (skeletalised by now) (23, 13, D:2) an adder corpse (skeletalised by now) (23, 14, D:2) a +0 club (25, 10, D:2) a +0 club 7 stones a hobgoblin corpse (skeletalised by now) (26, -2, D:2) a staff of conjuration (29, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a wand of mindburst (5) (5, 2, D:3) a +0 leather armour a +0 trident (5, 3, D:3) a +0 club a +0 sling a goblin corpse an adder corpse (6, 2, D:3) a +0 dagger a +0 short sword (7, 3, D:3) a +0 ring mail a +0 hand axe