ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 10, D:1) a +0 robe (8, -11, D:1) a +0 whip (9, -13, D:1) a +0 club (10, -18, D:1) a +0 mace (16, -2, D:1) 5 stones (25, -4, D:1) a hobgoblin skeleton (31, -16, D:1) a +0 whip a stone (31, -11, D:1) a +0 scale mail (41, -24, D:1) 4 stones (42, 0, D:1) 5 stones (42, 6, D:1) a stone (45, -21, D:1) 5 stones (56, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 8, D:2) a +0 robe (12, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 31, D:2) a +0 short sword a stone (35, 44, D:2) a +0 rapier (46, 4, D:2) a +0 sling (48, 37, D:2) a +0 club 5 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -31, D:3) a +0 club (4, 1, D:3) a +0 dagger (6, -18, D:3) a +0 chain mail (6, -13, D:3) 5 stones (15, -20, D:3) a bat skeleton (18, -3, D:3) a +0 chain mail (22, -2, D:3) a +0 dagger (23, -42, D:3) a +0 club (24, 3, D:3) a +0 flail (26, -39, D:3) a +0 club (26, 5, D:3) 5 stones (56, -22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 hammer of Big Damage {freeze, *Corrode rElec MP+10 SInv} rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (6, -7, D:4) a +0 flail a boomerang an orc corpse (skeletalised by now) (6, -4, D:4) a blade talisman (7, 10, D:4) 6 stones (17, -6, D:4) a +0 club (19, 9, D:4) a +0 short sword (25, 25, D:4) a jackal skeleton (27, 32, D:4) a +0 dagger (28, 1, D:4) a +0 giant club (31, 39, D:4) a serpent talisman (44, 7, D:4) a +0 ring mail (50, 4, D:4) a +0 war axe (52, 2, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon [Shop] Ymeojaq's Hydra Hut (Shop contents are unknown) (0, 0, D:5) a +0 spear a gnoll corpse (skeletalised by now) (0, 1, D:5) a +3 heavy spear a +0 ring mail (2, 46, D:5) a beast talisman (3, 1, D:5) a +0 flail (11, 32, D:5) 6 stones (19, 31, D:5) a potion of curing (20, 31, D:5) a wand of iceblast (15) (21, 31, D:5) 17 gold pieces (41, 11, D:5) a +0 club Level 6 of the Dungeon (20, -15, D:6) a +0 rapier of holy wrath (29, -7, D:6) a water moccasin skeleton (32, -11, D:6) a +0 robe (35, 14, D:6) a +0 whip (43, 10, D:6) a +0 club a +0 club a gnoll skeleton (44, 9, D:6) a +0 robe a +0 club a +0 club (48, -6, D:6) a +0 ring mail (48, 16, D:6) a +0 flail (51, -6, D:6) a +0 ring mail (53, -20, D:6) a +0 club (57, 12, D:6) a +0 whip a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) 6 stones (0, 3, D:7) a +0 falchion (0, 4, D:7) a +0 leather armour (2, 6, D:7) 23 gold pieces (16, 27, D:7) a potion of curing (18, 27, D:7) a potion of magic (20, 24, D:7) a +0 flail 6 stones a +0 chain mail (21, 24, D:7) a +0 short sword a +0 robe a +0 dagger (22, 18, D:7) a +0 leather armour a +0 club an orc skeleton (24, 19, D:7) a +0 chain mail a +0 flail (27, -4, D:7) a +0 dagger (32, 35, D:7) a hound corpse (skeletalised by now) (34, 31, D:7) a +0 spear (35, 24, D:7) a +0 orcbow a centaur skeleton (35, 31, D:7) a +0 spear (35, 35, D:7) a +0 whip (38, 29, D:7) a +0 plate armour an orc skeleton (39, 28, D:7) a +0 whip an orc skeleton (40, 27, D:7) a +0 robe a +3 dagger (42, 41, D:7) a howler monkey corpse (skeletalised by now) (43, 27, D:7) a +0 dagger (52, -4, D:7) a +0 spear (53, -5, D:7) a +0 spear (53, -3, D:7) a +0 spear a +0 spear (55, 1, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, -12, D:8) a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (5, -3, D:8) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (6, -17, D:8) a +0 robe a +0 dagger (7, -9, D:8) 18 gold pieces (9, -9, D:8) a +0 mace (9, -4, D:8) a +0 flail a +0 scale mail a +0 flail a +0 robe (12, -9, D:8) a +0 club (15, 25, D:8) a +2 whip of pain (18, 22, D:8) a +0 hand axe (20, -12, D:8) a +0 ring mail a +0 dagger (20, 22, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -1, D:8) a +0 rapier (30, 1, D:8) a +0 dagger a +0 ring mail the Ecumenical Temple