ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 17, D:1) a ball python corpse (skeletalised by now) (4, 21, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 ring mail (7, 8, D:1) a bat corpse (skeletalised by now) (8, 2, D:1) a potion of curing (14, 17, D:1) 8 stones (19, 29, D:1) a rat corpse (20, 13, D:1) a +0 ring mail (29, 26, D:1) a +0 whip (32, -20, D:1) 4 stones (32, -3, D:1) a +0 dagger a kobold skeleton (36, 0, D:1) a +0 leather armour (39, 6, D:1) a +0 leather armour (42, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 11, D:1) a bat corpse (skeletalised by now) (44, -12, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -6, D:2) a ribbon worm corpse (2, -17, D:2) a +6 ring of dexterity (4, 0, D:2) an adder corpse