Dungeon Crawl Stone Soup version 0.32-a0-1622-g0bbe9e1929 (webtiles) character file. Game seed: 17211119674436482614 11 ArbitraryName the Apothecary (level 2, 21/21 HPs) Began as a Djinni Hedge Wizard on June 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (230 turns). ArbitraryName the Apothecary(Djinni Hedge Wizard) Turns: 230, Time: 00:01:22 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 35% Gold: 9 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions e - 2 potions of curing {unknown} f - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Grave Claw Necr 22% 2d8 9% 2 f - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses your cerulean imp. The bat barely misses your cerulean imp. The kobold barely misses you. The bat completely misses your cerulean imp. Your cerulean imp completely misses the bat. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have harvested as much death for Grave Claw as you can hold at once. The bat hits you but does no damage. Your cerulean imp barely misses the bat. Unknown command. The bat hits you. Your cerulean imp closely misses the bat. Things that are here: a +0 short sword; a stone; a +0 club The bat misses you. The bat closely misses you. Your cerulean imp closely misses the bat. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (ally target, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. Your cerulean imp misses the bat. Your cerulean imp hits the bat with a -3 spear. The bat dies! You see here a +0 dagger. You start resting. Your magical contamination has completely faded away. You start resting. Your cerulean imp disappears in a puff of smoke! HP restored. A quokka comes into view. Found a scroll labelled ZIGOESTRA WUGAB. Saving game... please wait. Welcome back, ArbitraryName the Djinni Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ### ######### ##... ##........ #.....#########......... .......@................ .......#######.......... ........................ #....r########.......... ...... #.......... ...... ##......... ?.... ##........ #.... ######### You could see a quokka (asleep). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArbitraryName the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | ArbitraryName set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Grave Claw, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 230 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 23 Call Imp || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 81 | 84 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 81 | 84 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts