Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 14716074089889672168 4 ArbitraryName the Poker (level 1, 9/16 HPs) Began as a Demonspawn Gladiator on Aug 27, 2024. Quit the game on level 1 of the Dungeon on Sept 10, 2024. The game lasted 00:00:27 (144 turns). ArbitraryName the Poker (Demonspawn Gladiator) Turns: 144, Time: 00:00:27 Health: 9/16 AC: 6 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 10 Int: 8 God: Gold: 8 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Skills: - Level 2.0 Fighting + Level 3.0 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You drop a +0 leather armour. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a sling. An endoplasm comes into view. The endoplasm quivers. A quokka comes into view. You puncture the endoplasm! You kill the endoplasm! You miss the quokka. The quokka bites you. The quokka bites you but does no damage. You miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka barely misses you. You miss the quokka. The quokka closely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka. The quokka bites you. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka misses you. You hit the quokka. You kill the quokka! Your Polearms skill increases to level 3! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! Saving game... please wait. Welcome back, ArbitraryName the Demonspawn Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....+..##~.~~~# #..######.~~~ß~#..#.# #''#♣...[.~~~~~#..#.# #..#♣......~~~♣#....## #..#..#'###~~~♣#.....### #..#..#.#.#~~~♣#.......# #'##..#.#+#~~♣♣#........ ♣....♣#...##~♣ #......K. ♣....♣#....#.###@.# ♣....♣#....##..#..#.# #.<.♣♣#######.......# ##..# #........# #### ...........# ...........!.# ..............# ............).# ...#.!........# You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArbitraryName the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 143 | D:1 | Reached skill level 3 in Polearms 144 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Trident || 12 Armour: Ring mail || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 87 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 0 | 87 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts