ArbitraryName Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, 0, D:1) a +0 short sword 4 stones a kobold skeleton (5, 17, D:1) a +0 spear (8, 0, D:1) a +0 robe (20, -7, D:1) a +0 dagger 5 stones (23, 3, D:1) a +0 leather armour (26, -16, D:1) 5 boomerangs (29, -14, D:1) a +0 club (30, -22, D:1) a ball python corpse (skeletalised by now) (34, 16, D:1) 2 stones (36, -20, D:1) a +0 robe (38, -4, D:1) a hobgoblin skeleton (39, -2, D:1) 6 boomerangs (39, 5, D:1) a bat skeleton (42, -26, D:1) a +0 whip (43, -15, D:1) a jackal skeleton (44, -25, D:1) a rat corpse (skeletalised by now) (45, -13, D:1) a +0 club a jackal skeleton a goblin skeleton (52, 6, D:1) a +0 leather armour (59, -17, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 12, D:2) a bat corpse (0, 16, D:2) a +2 short sword of draining 4 stones (6, 4, D:2) a +0 whip