Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 18292979270772309850 1057 Archion the Apothecary (level 8, 0/56 HPs) Began as a Human Conjurer on Jan 13, 2026. Was an Initiate of Vehumet. Succumbed to a gnoll's poison ... on level 5 of the Dungeon. The game lasted 00:26:56 (8321 turns). Archion the Apothecary (Human Conjurer) Turns: 8321, Time: 00:26:57 Health: 0/56 AC: 4 Str: 8 XL: 8 Next: 26% Magic: 2/12 EV: 11 Int: 21 God: Vehumet [......] Gold: 170 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . b - staff of conjuration rCold . . . (no offhand) rNeg . . . m - +0 robe rPois . k - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ j - ring of willpower HPRegen 0.29/turn i - +4 ring of slaying MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -41) A: explore regen a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 spear d - a +0 whip f - a +0 dagger s - a +2 dagger of holy wrath Missiles C - 2 curare-tipped darts (quivered) D - 5 boomerangs Armour k - a +2 hat (worn) m - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery i - a +4 ring of slaying (worn) j - a ring of willpower (worn) t - the ring "Dyafag" {rF+ Str+4} (You found it on level 3 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Wands F - a wand of charming (12) Scrolls c - a scroll of vulnerability {unknown} l - 7 scrolls of identify {unknown} p - a scroll of enchant armour u - a scroll of teleportation {unknown} x - 3 scrolls of poison {unknown} y - 2 scrolls of acquirement {unknown} z - a scroll of enchant weapon {unknown} A - a scroll of torment {unknown} Potions e - 2 potions of enlightenment {unknown} g - 2 potions of might {unknown} h - 3 potions of curing n - 2 potions of mutation {unknown} o - 3 potions of attraction {unknown} q - 2 potions of heal wounds {unknown} r - 2 potions of moonshine {unknown} v - a potion of brilliance {unknown} w - a potion of lignification {unknown} B - a potion of berserk rage {unknown} E - a potion of resistance {unknown} Skills: - Level 2.0 Fighting - Level 2.2 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting + Level 6.0 Conjurations - Level 2.0 Summonings - Level 2.0 Translocations + Level 6.0 Alchemy + Level 0.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Call Imp Summ 22% N/A 9% 2 d - Blink Tloc 22% N/A 9% 2 e - Fulminant Prism Conj/Alch 21% 3d12 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 13% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Stone Arrow Conj/Erth 46% 3d9 12% 3 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Launch Clockwork Bee Frge 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:2 exclusion: staircase D:3 Grinder D:5 exclusion: Blorkula the Orcula, Blorkula the orcula Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your cerulean imp hits the gnoll with a -3 spear. The gnoll closely misses your cerulean imp. Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! Vehumet accepts your kill. The blast of energy engulfs your cerulean imp! You kill your cerulean imp! Your cerulean imp disappears in a puff of smoke! The gnoll hits you from afar with a +1 spear of venom. You are poisoned. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom. You are more poisoned. You feel very sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom. You are more poisoned. You feel very sick. You feel very sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Okay, then. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll hits you from afar with a +1 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... #...j..+.# #.#.####o# #...)..#.# #.#.# ###....#.####.#.# ### ####5#........####.##<# #.#.............##.# ###.#.#####.########.# #...Z.......##.......# #.#.##.#######.####### #.#....jj*.@...# #.####.######### #.####.# #......# #.###### ### You could see 2 gnolls and a friendly fulminant prism. Vanquished Creatures An ice beast (D:4) 2 black bears (D:4) An ogre (D:4) A scorpion (D:4) A marrowcuda (D:5) 2 elf zombies (Ossuary) A hound (D:4) 2 jellies 2 iguanas (D:5) A sleepcap (D:5) An orc wizard (D:2) A centaur zombie (D:5) A bullfrog skeleton (D:5) A mummy (Ossuary) A killer bee zombie (D:5) 6 adders 2 gnolls A river rat (D:3) A hound skeleton (D:5) A hound zombie (D:5) 3 dart slugs 4 orcs 3 ribbon worms 2 endoplasms 2 giant cockroaches 18 hobgoblins 3 quokkas 3 ball pythons 4 bats 5 frilled lizards 13 goblins 2 kobolds 6 rats 98 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:5) An orc priest (D:4) Robin (D:3) A gnoll (D:5) An adder (D:3) 2 hobgoblins (D:2) A bat (D:3) 3 goblins (D:2) 11 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archion the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Found a faded altar of an unknown god. 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 823 | D:1 | Identified the medusa talisman "Saptoj" {rF+ Will+ Slay+2 | Stlth+} 842 | D:1 | Reached skill level 1 in Fighting 890 | D:1 | Learned a level 2 spell: Searing Ray 1116 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 2409 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 2962 | D:3 | Reached skill level 1 in Summonings 3031 | D:2 | Learned a level 2 spell: Call Imp 3060 | D:3 | Noticed Robin 3193 | D:3 | Noticed Grinder 3401 | D:2 | Reached skill level 1 in Alchemy 3853 | D:3 | Killed Robin 3854 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/8 4031 | D:3 | Learned a level 2 spell: Blink 4481 | D:3 | Reached skill level 1 in Translocations 4595 | D:3 | Identified the ring "Dyafag" {rF+ Str+4} 4857 | D:4 | Noticed an ice beast 4884 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/10 4916 | D:4 | Found a sand-covered staircase. 4925 | Ossuary | Entered an ossuary 5493 | D:4 | Reached XP level 7. HP: 48/50 MP: 4/11 5852 | D:4 | Found an iron altar of Okawaru. 6143 | D:4 | Reached skill level 5 in Conjurations 6143 | D:4 | Reached skill level 5 in Alchemy 6194 | D:4 | Learned a level 4 spell: Fulminant Prism 6535 | D:4 | Found a shimmering altar of Xom. 6535 | D:4 | Found a glowing silver altar of Zin. 6778 | D:4 | Found a bloodstained altar of Trog. 6780 | D:4 | Found a broken altar of Ashenzari. 6782 | D:4 | Found a hazy altar of Hepliaklqana. 6998 | D:4 | Found a staircase to the Ecumenical Temple. 7221 | D:5 | Entered Level 5 of the Dungeon 7303 | D:5 | Reached XP level 8. HP: 39/56 MP: 2/12 7486 | D:5 | Noticed Blorkula the Orcula 7971 | Temple | Entered the Ecumenical Temple 8176 | Temple | Became a worshipper of Vehumet 8321 | D:5 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, st_stairs_12 D:3: layout_rooms, portal_sewer_entry_a, minmay_joined_circles, uniq_grinder, uniq_robin D:4: layout_layer_cave, okawaru_ov_weapons_minmay, chequers_temple_overflow_minitemple, minmay_temple_entry_fiery, nicolae_ossuary_entry_monument D:5: layout_basic, serial_undead, serial_undead_d, serial_undead_b, serial_undead_c, serial_undead_e, grunt_ministairs_4, uniq_edmund, uniq_blorkula_the_orcula, uniq_prince_ribbit1 Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Fighting | 1 2 | 2.0 Summonings | 2 | 2.0 Alchemy | 1 2 4 5 6 | 6.0 Translocations | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | 5 6 | 6.0 Dodging | | 2.2 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 16 | || 16 Spear | | 4 | 8 || 12 Throw: Dart | | 1 | 2 || 3 Cast: Magic Dart | 64 | 73 | 50 || 187 Searing Ray | 8 | 12 | 10 || 30 Call Imp | | 21 | 11 || 32 Fulminant Prism | | | 4 || 4 Use: Potion | 2 | | || 2 Scroll | 1 | 2 | || 3 Armour: Robe | 11 | 45 | 19 || 75 Dodge: Dodged | 8 | 28 | 12 || 48