Argyros Level 1 of the Dungeon [Shop] Ahaghuda's Antique Armour Shoppe a +0 cloak of air (387 gold) a +0 cloak (81 gold) a +2 chain mail of cold resistance (414 gold) the +0 helmet of Rulea {Harm} (207 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 ring mail (72 gold) a +0 chain mail (108 gold) a +0 ring mail (72 gold) [Shop] Yppammyll's Antique Weapon Shop a +0 hand axe (69 gold) a +0 morningstar (138 gold) a +2 flail of venom (372 gold) a +0 dagger (46 gold) the +3 rapier of the Lamprey {freeze, Int+4} (926 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 club (11 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +0 mace (69 gold) the +1 great sword of Anxiety {protect, rF+ rCorr Str+2 Stlth+} (1002 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 20, D:1) a +0 dagger a +0 club a goblin skeleton (2, 20, D:1) 5 stones a +0 whip a kobold skeleton (9, -8, D:1) a ball python corpse (skeletalised by now) (11, 19, D:1) a +0 dagger a goblin skeleton (13, 18, D:1) a rat skeleton (13, 19, D:1) a bat skeleton (14, -2, D:1) a +0 war axe (14, 19, D:1) a jackal skeleton (14, 20, D:1) a jackal skeleton (21, 10, D:1) a +0 dagger a goblin skeleton (22, -12, D:1) a +0 club a goblin skeleton (22, 11, D:1) a ball python skeleton (26, 1, D:1) 8 stones (34, -17, D:1) a +0 buckler (34, 25, D:1) a +0 mace (36, 8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -3, D:2) an adder skeleton (14, -12, D:2) a +1 spear of venom (15, -14, D:2) a +0 short sword (20, 15, D:2) a +0 whip (21, 8, D:2) a +0 mace (23, 15, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet a +0 club an orb of pyromania a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 15, D:2) a +0 club a +0 dagger a +0 sling a +0 dagger a goblin skeleton a goblin skeleton (29, -21, D:2) a +0 club (30, -20, D:2) a +0 robe the human skeleton of Jessica (36, -18, D:2) a +0 hand axe (42, -17, D:2) a frilled lizard skeleton (45, 9, D:2) an amulet of faith (49, -13, D:2) a +0 spear (57, 3, D:2) a +0 hammer (61, 4, D:2) a +0 hammer (65, 6, D:2) the +7 hammer of Marphus {antimagic, *Rage rPois rC- Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (66, 6, D:2) a +0 hammer