Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14114398972995368926 87 Argyros the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 1 of the Dungeon. The game lasted 00:03:34 (2550 turns). Argyros the Conjurer (Deep Elf Conjurer) Turns: 2550, Time: 00:03:35 Health: -1/24 AC: 4 Str: 1 XL: 4 Next: 28% Magic: 8/12 EV: 12 Int: 25 God: Gold: 162 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) b - +0 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: about to teleport A: magic regeneration, claws 1, weak 1 a: Convert to Beogh (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons b - a +0 dagger of freezing (weapon) Missiles d - 4 poisoned darts Armour a - a +1 robe (worn) c - a +0 pair of boots (worn) Scrolls i - 2 scrolls of identify a - a scroll of enchant armour Potions g - a potion of magic A - 3 potions of attraction d - a potion of ambrosia {unknown} Skills: + Level 3.5 Dodging + Level 3.6 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Animate Dead Necr 5% N/A 65% 4 Olgreb's Toxic Radiance Alch 5% N/A 65% 4 Nazja's Percussive Temp Frge 2% 4d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp fingernails. You are weak. (Str -3) Message History You pick up a parchment of Nazja's Percussive Tempering and begin reading... You add the spell Nazja's Percussive Tempering to your library. d - a smoky orange potion You see here 4 poisoned darts. d - 4 poisoned darts You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Search for what [Enter for "down", or ? for help]? up Things that are here: a +0 flail; a +0 leather armour There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. Done exploring. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 2 runed translucent doors The orc leaves your sight. The orc shouts! The orc warrior shouts! The orc shouts! x3; You hear a shout! x2 Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You open the large door. The orc priest hits you from afar with a +0 trident! The orc warrior unwields a +0 war axe. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 32% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest hits you from afar with a +0 trident! The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..# ..# ##############♣♣♣♣♣♣♣♣♣♣♣♣♣ ..# #.................♣♣.....♣♣ ..# #...########..♣...♣....♣... ..#####...#.♣.♣ ##..♣♣....♣♣...♣ ..##..#...#...o#####.......♣.♣... ..##..#...#..ßo#*#.ß.....♣...♣... ......#...#...oo........♣♣.♣♣..♣. ####..#..÷#..ooo@.............♣♣. ## ##.....#..oo#.#.ß......♣♣..... .######...#....#####.....♣......♣ >...###...#.♣.♣ ##....♣...♣♣..♣. .##..÷#...########....♣.[.♣..♣... ..#####..............♣.......♣♣.♣ #.#####...###........♣...♣...♣..♣ ..÷...#.............♣....♣....♣.. #.###.#....................♣♣...♣ You could see an orc warrior, 2 orc priests, 6 orcs and a friendly fulminant prism. Vanquished Creatures A clockroach (D:3) An adder (D:3) A dart slug (D:3) 6 endoplasms 5 hobgoblins 6 jackals (D:3) 4 orcs (D:3) 3 quokkas 6 ball pythons 6 bats A frilled lizard (D:1) 4 goblins A kobold (D:2) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Encountered an orc priest 92 | D:1 | Encountered an orc warrior 131 | D:1 | Found a roughly hewn altar of Beogh. 133 | D:1 | Encountered an orc priest 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 731 | D:1 | Gained mutation: You have sharp fingernails. [potion of | mutation] 731 | D:1 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 1663 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1666 | D:3 | Learned a level 2 spell: Searing Ray 1740 | D:3 | Found a broken altar of Ashenzari. 2056 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2090 | D:3 | Learned a level 4 spell: Fulminant Prism 2550 | D:1 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, kennysheep_generic_room_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 67 | 25 || 92 Searing Ray | 1 | || 1 Fulminant Prism | | 1 || 1 Drink: Curing | 1 | || 1 Moonshine | 1 | || 1 Mutation | 1 | || 1 Read: Teleportation | 1 | 1 || 2 Identify | 1 | || 1 Noise | 1 | || 1 Enchant armour | 1 | || 1 Blinking | 1 | || 1 Brand weapon | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 4 | 2 || 6