Argyros Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (1, -7, D:1) a quokka corpse (skeletalised by now) (3, 12, D:1) a ball python skeleton (4, 10, D:1) 2 atropa-tipped darts (5, -13, D:1) a bat corpse (skeletalised by now) (6, -6, D:1) a +0 ring mail (6, -1, D:1) a +0 club (17, 31, D:1) a hobgoblin skeleton (18, 0, D:1) a jackal corpse (skeletalised by now) (18, 30, D:1) a rat skeleton (22, 3, D:1) a jackal corpse (skeletalised by now) (26, 29, D:1) a +0 whip (29, 16, D:1) a +0 club a goblin skeleton (48, 19, D:1) a +0 dagger a goblin skeleton (53, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -13, D:2) the felid corpse of Natasha (skeletalised by now) (13, 15, D:2) a +4 short sword of venom a kobold skeleton (18, -19, D:2) the +1 rapier "With Two Names" {freeze, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (18, -18, D:2) a +0 sling (22, -17, D:2) the +6 mace of Analysis {holy, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (23, -17, D:2) a bat skeleton (23, -16, D:2) a bat skeleton (23, -13, D:2) a frilled lizard skeleton (29, -16, D:2) a +2 dagger of venom (34, 10, D:2) a frilled lizard skeleton (36, 7, D:2) a +0 short sword 5 stones (47, -25, D:2) the felid corpse of Natasha (skeletalised by now) (48, -26, D:2) a +0 dagger (49, 9, D:2) a +0 chain mail Level 3 of the Dungeon (1, 15, D:3) a +0 flail a +0 scale mail (2, 17, D:3) a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (3, 8, D:3) 6 large rocks (3, 20, D:3) a +0 club (5, 8, D:3) a rat skeleton (8, 8, D:3) a +0 ring mail (9, 5, D:3) a bat skeleton (12, -17, D:3) a gnoll skeleton (12, -11, D:3) a kobold skeleton (15, -9, D:3) a +0 dagger (17, -10, D:3) a frilled lizard corpse (skeletalised by now) (21, -6, D:3) a +0 dagger (23, -9, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (24, -4, D:3) a frilled lizard corpse (skeletalised by now) (24, -2, D:3) a hobgoblin skeleton (37, -3, D:3) a +2 heavy long sword (38, 25, D:3) a +0 club an orc corpse (skeletalised by now) (40, -5, D:3) a +0 mace (43, 18, D:3) a +0 leather armour (44, -8, D:3) an adder corpse (skeletalised by now) (48, 11, D:3) a +0 dagger a kobold corpse (skeletalised by now) (49, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 5, D:3) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) Level 4 of the Dungeon (6, -2, D:4) a +0 dagger a stone (15, 44, D:4) a quokka corpse (skeletalised by now) (17, -1, D:4) a +0 club (17, 2, D:4) a hobgoblin skeleton (29, 40, D:4) a parchment of Ozocubu's Armour (31, 6, D:4) an adder skeleton (33, 37, D:4) a +0 sling (39, 28, D:4) a +2 spear of venom (46, 29, D:4) a +0 leather armour a +0 flail an orc skeleton (46, 40, D:4) a +0 giant spiked club (51, 34, D:4) a quokka skeleton Level 5 of the Dungeon (1, 21, D:5) a parchment of Inner Flame (2, 5, D:5) a +0 whip an orc corpse (skeletalised by now) (2, 18, D:5) a +0 ring mail (3, 5, D:5) a +0 club (3, 23, D:5) a +0 mace of venom (4, 6, D:5) a +0 whip a +0 scale mail an orc skeleton (5, 7, D:5) a +0 flail an orc skeleton (5, 17, D:5) a parchment of Inner Flame (8, 9, D:5) a parchment of Call Canine Familiar (9, 21, D:5) an adder skeleton (9, 24, D:5) an adder skeleton (12, 12, D:5) a +0 giant club an adder skeleton (12, 26, D:5) a +0 short sword (14, 11, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 16, D:5) 2 poisoned darts (22, 27, D:5) an adder corpse (skeletalised by now) (27, 36, D:5) a +0 giant spiked club an ogre skeleton (29, 30, D:5) a +0 chain mail (40, 35, D:5) an adder skeleton Level 6 of the Dungeon (1, -11, D:6) a +0 dagger (9, -35, D:6) a hound corpse (skeletalised by now) (27, -40, D:6) a +0 dagger (33, -38, D:6) an iguana corpse (skeletalised by now) (34, -5, D:6) an inkwell talisman (38, -22, D:6) an adder skeleton (45, -31, D:6) a +0 dagger (47, -30, D:6) a +0 giant club (48, -35, D:6) a +0 mace a +0 ring mail (48, -33, D:6) a +0 short sword 2 boomerangs a +0 leather armour an orc skeleton (49, -35, D:6) a +0 club an orc skeleton (49, -29, D:6) a +0 whip a +0 trident an orc skeleton (50, -33, D:6) an iguana skeleton (50, -26, D:6) a +0 dagger an orc skeleton Level 7 of the Dungeon (0, 7, D:7) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 8, D:7) a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (0, 9, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 19, D:7) a quill talisman (11, 24, D:7) a +0 club Level 9 of the Dungeon (13, -7, D:9) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (14, -7, D:9) a +0 spear a +0 ring mail a parchment of Death's Door a gnoll corpse (skeletalised by now) (15, -6, D:9) a +0 whip a gnoll corpse (skeletalised by now) (15, 14, D:9) a parchment of Petrify a parchment of Swiftness the amulet "Pausk" {Acrobat Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+4: It affects your dexterity (+4). a parchment of Confusing Touch the conjuration staff of Resumed Hostilities {rPois Dex-2 Conj Necro Air} [staff of conjuration] rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the +9 great mace of Wounding {vamp, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, -5, D:9) a +0 flail a wand of warping (2) the Ecumenical Temple