Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4745144715053337674 46 Argyros the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Sept 11, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1105 turns). Argyros the Magician (Djinni Fire Elementalist) Turns: 1105, Time: 00:01:42 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 95% Gold: 87 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions d - 4 potions of mutation {unknown} f - a potion of invisibility {unknown} j - 4 potions of curing {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ball python! Your foxfire dissipates. You see here a ball python corpse. You encounter Terence the Veteran. He is wielding a +0 hand axe. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence shouts! The foxfire burns Terence. Terence is lightly wounded. You miscast Foxfire. Nothing appears to happen. You conjure some foxfire! The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence. Terence is heavily wounded. You conjure some foxfire! Terence closely misses you. Terence closely misses your foxfire. The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You conjure some foxfire! Terence barely misses you. Terence hits your foxfire with a +0 hand axe. The foxfire burns Terence. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Terence completely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.###......# #.# #..........# #.# #####.###### #.# #.# ###### #.# ## #.# #..†.# #.# . #.# #.##.# #.# #.#.# #.##.# #.# ##.#v# #.##.# #[# #..@@#####.##.####.# ....###v......##......# . ##.############## #........ #.####### .## # You could see Terence (ally target). Vanquished Creatures Natasha (D:2) 3 endoplasms 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 4 bats 3 frilled lizards A goblin (D:1) 4 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Argyros set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 833 | D:2 | Encountered Natasha 839 | D:2 | Killed Natasha 840 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 840 | D:2 | Learned a level 1 spell: Magic Dart 1091 | D:2 | Encountered Terence 1105 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic D:2: layout_loops_ring, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Dodging | | 2.7 Action || total ---------------------------++------- Cast: Foxfire || 47 Armour: Robe || 13 Dodge: Dodged || 13