Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1247864890401297039 1260 Argyros the Magician (level 8, -2/54 HPs) Began as a Djinni Fire Elementalist on Sept 11, 2026. Slain by a wight ... wielding a +2 morningstar of freezing (3 damage) ... on level 7 of the Dungeon. The game lasted 00:12:07 (4569 turns). Argyros the Magician (Djinni Fire Elementalist) Turns: 4569, Time: 00:12:08 Health: -2/54 AC: 2 Str: 9 XL: 8 Next: 81% Gold: 226 EV: 13 Int: 20 God: SH: 0 Dex: 13 rFire + + + (20%) g - +5 spear of Zumut {freeze, rF+ Str+2} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - amulet of the acrobat Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn %: acrobat, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 226 gold pieces. Inventory: Hand Weapons d - a +0 sling e - a +2 short sword of speed g - the +5 spear of Zumut (weapon) {freeze, rF+ Str+2} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) b - an orb of guile Jewellery f - an amulet of the acrobat (worn) Talismans c - the inkwell talisman "Yniremn" {Harm rN+} (You found it on level 1 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Scrolls N - 2 scrolls of noise t - 5 scrolls of teleportation a - a scroll of enchant armour I - 2 scrolls of immolation Potions c - 3 potions of curing i - a potion of invisibility M - 2 potions of mutation f - 2 potions of magic {unknown} l - 2 potions of berserk rage {unknown} b - 3 potions of brilliance o - 4 potions of lignification {unknown} p - 2 potions of attraction {unknown} q - 3 potions of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 5.1 Dodging + Level 4.1 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations - Level 6.3 Hexes - Level 6.3 Summonings - Level 6.3 Necromancy - Level 6.3 Translocations - Level 6.3 Forgecraft + Level 6.3 Fire Magic - Level 6.3 Ice Magic - Level 6.3 Air Magic - Level 6.3 Earth Magic - Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 62% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 62% 2d15 2% 3 d - Inner Flame Hex/Fire 31% N/A 2% 3 e - Flame Wave Conj/Fire 31% 2d9 8% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Mercury Arrow Conj/Alch 62% 2d9 1% 2 h - Call Imp Summ 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Ossuary (visited) Temple: D:4-7 Lair: D:8-11 Altars: Makhleb Qazlal Trog The Shining One Shops: D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A sleepcap is nearby! As you read the scroll of identify, it crumbles to dust. d -> i - a potion of invisibility Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a sleepcap (dormant, chance to affect: 89%) The sleepcap is filled with an inner flame. You conjure some foxfire! The foxfire burns the sleepcap. Flame seeps out of the sleepcap. The sleepcap is moderately damaged. The foxfire burns the sleepcap. Flame seeps out of the sleepcap. The sleepcap is moderately damaged. The sleepcap is engulfed in blazing flames. Flame seeps out of the sleepcap. You conjure some foxfire! The foxfire burns the sleepcap. Flame seeps out of the sleepcap. The sleepcap is severely damaged. The foxfire burns the sleepcap. Flame seeps out of the sleepcap. The sleepcap is almost destroyed. The sleepcap is engulfed in blazing flames. The sleepcap explodes! You reach down and open the door. You encounter 2 wights. A wight is wielding a +2 halberd of freezing. A wight is wielding a +4 long sword of freezing. You encounter a wight. It is wielding a +2 morningstar of freezing. Found a scroll of identify. Found an escape hatch in the floor. The wight hits you from afar with a +2 halberd of freezing! The wight freezes you terribly. There is an open door here. You hit the wight. The wight is lightly damaged. The wight hits you from afar with a +2 halberd of freezing! The wight freezes you terribly! * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 morningstar of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you terribly. You die... ... ...# ..#####... .....#.. >.....# .?... zz. .. #z#####.. #####@#...... #.....§☼§...# #.....§§.##.# #........#### .###...........# ..........#.##.# .##.......#.# # #........#.# #..........# You could see 3 wights. Vanquished Creatures Prince Ribbit (D:5) A wraith (D:8) An ice beast (D:7) A scorpion (D:5) 3 human zombies (Ossuary) 3 elf zombies (Ossuary) A jelly (D:4) A hound (D:4) 2 orc priests An iguana (D:4) A sleepcap (D:7) An orc wizard (D:4) Natasha (thrice) (D:4) A crocodile zombie (Ossuary) 2 centaur zombies (Ossuary) A spectral scorpion (Ossuary) 3 mummies (Ossuary) 5 adders A white imp (D:5) 7 dart slugs A ribbon worm (D:2) 7 endoplasms 8 hobgoblins 7 jackals 25 orcs 5 quokkas 5 ball pythons 6 bats 8 frilled lizards 8 goblins 6 kobolds 8 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Argyros set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Identified the inkwell talisman "Yniremn" {Harm rN+} 132 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 400 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 400 | D:1 | Learned a level 1 spell: Summon Small Mammal 936 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1361 | D:2 | Identified the +5 spear of Zumut {freeze, rF+ Str+2} 1709 | D:3 | Found a glowing golden altar of the Shining One. 1743 | D:3 | Found a bloodstained altar of Trog. 1747 | D:3 | Found a burning altar of Makhleb. 1935 | D:3 | Reached XP level 5. HP: 9/35 MP: 0/0 1935 | D:3 | Learned a level 2 spell: Mercury Arrow 2396 | D:3 | Found a faded altar of an unknown god. 2444 | D:4 | Encountered Natasha 2454 | D:4 | Killed Natasha 2467 | D:4 | Found a sand-covered staircase. 2473 | D:4 | Reached XP level 6. HP: 37/40 MP: 0/0 2483 | Ossuary | Entered an ossuary 2646 | Ossuary | Reached XP level 7. HP: 20/45 MP: 0/0 2646 | Ossuary | Learned a level 2 spell: Call Imp 2656 | Ossuary | Reached skill level 5 in Spellcasting 2656 | Ossuary | Reached skill level 5 in Conjurations 2656 | Ossuary | Reached skill level 5 in Hexes 2656 | Ossuary | Reached skill level 5 in Summonings 2656 | Ossuary | Reached skill level 5 in Necromancy 2656 | Ossuary | Reached skill level 5 in Translocations 2656 | Ossuary | Reached skill level 5 in Forgecraft 2656 | Ossuary | Reached skill level 5 in Fire Magic 2656 | Ossuary | Reached skill level 5 in Ice Magic 2656 | Ossuary | Reached skill level 5 in Air Magic 2656 | Ossuary | Reached skill level 5 in Earth Magic 2656 | Ossuary | Reached skill level 5 in Alchemy 2659 | Ossuary | HP: 2/45 [human zombie (6)] 3522 | D:4 | Encountered Natasha 3528 | D:4 | Killed Natasha 3610 | D:4 | Encountered Natasha 3614 | D:4 | Killed Natasha 3905 | D:4 | Reached XP level 8. HP: 50/51 MP: 0/0 3960 | D:5 | Entered Level 5 of the Dungeon 4007 | D:5 | Encountered Prince Ribbit 4008 | D:5 | Killed Prince Ribbit 4009 | D:5 | Reached skill level 1 in Fighting 4274 | D:5 | Found Qackog's Serpentskin Sales. 4314 | D:5 | You are sucked into a shaft and drop 3 floors! 4336 | D:8 | Reached skill level 5 in Dodging 4465 | D:8 | Found a stormy altar of Qazlal. 4569 | D:7 | HP: 1/54 [wight/+2 morningstar of freezing (6)] 4569 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, eino_curves_01 D:2: layout_loops_corners D:3: layout_basic, minitemple, basic_ecumenical_altar, kennysheep_crisscross D:4: layout_basic, nicolae_ossuary_entry_monument, hangedman_glass_teeth, uniq_natasha D:5: layout_layer_cave, nicolae_elyvilon_peaceful_grove, grunt_decor_clamped, guppyfry_shop_venom, uniq_prince_ribbit1 D:7: cheibrodos_two_vegetables, layout_basic, minmay_temple_entry_junction, grunt_ministairs_1 D:8: layout_gridville, nicolae_overflow_four_foyers_orthogonal, mainiacjoe_overflow_alcove_4, nicolae_fountain_basement Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Stealth | 2 3 4 | 4.1 Dodging | 3 4 5 | 5.1 Fighting | 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 10 | 8 || 18 Melee: Spear | | 10 | 8 || 18 Cast: Foxfire | 57 | 60 | 55 || 172 Scorch | 1 | 9 | 15 || 25 Inner Flame | | 6 | 5 || 11 Volatile Blastmot | | 4 | || 4 Flame Wave | | | 1 || 1 Call Imp | | | 1 || 1 Drink: Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Read: Identify | | 7 | 2 || 9 Revelation | | 1 | || 1 Torment | | | 1 || 1 Vulnerability | | | 1 || 1 Stab: Distracted | | | 1 || 1 Armour: Robe | 10 | 12 | 27 || 49 Dodge: Dodged | 14 | 18 | 12 || 44