Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5640591049790757006 91 Argyros the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 12, 2026. Killed from afar by Sigmund (11 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:53 (1996 turns). Argyros the Conjurer (Deep Elf Conjurer) Turns: 1996, Time: 00:04:54 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 34% Magic: 12/12 EV: 12 Int: 25 God: Gold: 96 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) c - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +1 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls t - 2 scrolls of teleportation h - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} f - a potion of brilliance {unknown} e - a potion of enlightenment n - a potion of haste {unknown} Skills: + Level 3.4 Dodging + Level 3.6 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Call Imp Summ 10% N/A 14% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a +0 short sword (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. As you read the scroll labelled XUDWOTRI XEDWINYX, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. Something hits you but does no damage. Okay, then. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. l -> e - a potion of enlightenment Something hits you! Ouch! That really hurt! Okay, then. A puff of flame appears from out of thin air! The puff of flame hits you. A magic dart appears from out of thin air! The magic dart hits you! You die... #.........# ###.........# ............# ≈≈....#.##### ## #≈.##.....(.. .# #≈[##....#### ##.# #≈....#### #.. ≈≈.##.# #.# ...#..# ##@# ≈≈.#.##########..# #≈.#.##..........# #≈.#.##..........# #≈...##..........###### ≈≈.#)##.......{.......# ...#.##...............# ≈≈.......>............# #≈.#.##...............# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) 2 endoplasms (D:2) 5 hobgoblins A quokka (D:1) 2 ball pythons 4 bats 2 frilled lizards (D:1) A goblin (D:1) 6 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 866 | D:2 | Encountered Sigmund 1003 | D:1 | Learned a level 2 spell: Searing Ray 1068 | D:2 | Reached XP level 3. HP: 6/19 MP: 1/10 1474 | D:2 | Reached XP level 4. HP: 20/24 MP: 5/11 1478 | D:2 | Reached skill level 5 in Conjurations 1484 | D:2 | Learned a level 4 spell: Fulminant Prism 1934 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1982 | D:2 | HP: 1/24 [something (12)] 1996 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, nicolae_eternal_life, grunt_decor_junction D:2: layout_rooms, kennysheep_boxes, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.4 Conjurations | 5 | 5.0 Spellcasting | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 62 | 20 || 82 Searing Ray | 2 | 2 || 4 Fulminant Prism | | 2 || 2 Drink: Heal wounds | | 2 || 2 Enlightenment | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 5 | 3 || 8