Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7791805794330514122 209 Argyros the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Oct 7, 2026. Slain by a wight ... wielding a +0 falchion (13 damage) ... in an ossuary. The game lasted 00:04:52 (2681 turns). Argyros the Magician (Djinni Conjurer) Turns: 2681, Time: 00:04:52 Health: 0/40 AC: 2 Str: 6 XL: 6 Next: 12% Gold: 151 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 quarterstaff rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - scarf {Harm} rCorr . (100%) (no gloves) SInv . b - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 161 gold pieces. You donated 10 gold pieces to Zin. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) c - a scarf of harm (worn) Jewellery b - an amulet of dissipation (worn) Wands e - a wand of paralysis (7) a - a wand of flame (5) Scrolls c - a scroll of torment {unknown} Potions d - 2 potions of haste {unknown} f - 3 potions of curing {unknown} j - 2 potions of mutation {unknown} l - a potion of attraction {unknown} k - a potion of lignification {unknown} n - 2 potions of invisibility {unknown} o - 2 potions of brilliance {unknown} p - a potion of moonshine {unknown} Skills: + Level 3.6 Dodging + Level 2.9 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 f - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Ossuary (1/1) Altars: Zin Shops: D:2 *[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You encounter a burial acolyte and a wight. Found five items. There are monsters nearby! You encounter a wight. It is wielding a +0 falchion. Found a red potion and a pink potion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray misses the wight. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wight hits you with a +0 falchion! Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +0 falchion! Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The wight hits you with a +0 falchion! You die... #.......###########....... #......##.... ##...... #.....##...#####. ##..... #....##...##...## ##.... #....#...##.!.!.# #.... #....'...#..!p.!. #.... #..).#...##.?.?.# #.... #....##...##...## ##.... #.....##.@z##'##. ##..... #..... ##.z...... ##...... #.......###########....... #.∩...................))∩. #......................... #####'''########### #...#### +...'..# #)..#..# You could see a burial acolyte (asleep) and 2 wights. Vanquished Creatures 2 orc priests (D:3) A mummy (Ossuary) 4 gnolls (D:2) 4 adders A dart slug (D:2) 4 gnoll zombies (Ossuary) 2 orcs (D:3) A ribbon worm (D:3) 5 hobgoblins 2 jackals (D:2) 5 quokkas 6 ball pythons 4 bats 4 endoplasms 2 frilled lizards (D:1) 3 goblins (D:2) 3 kobolds 3 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 6 rats 4 rat draugrs (Ossuary) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 848 | D:2 | Found a faded altar of an unknown god. 1074 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1074 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1084 | D:2 | Prayed at the altar of an unknown god. 1084 | D:2 | Became a worshipper of Zin the Law-Giver 1084 | D:2 | Reached * piety under Zin 1134 | D:2 | Reached ** piety under Zin 1181 | D:2 | Fell from the grace of Zin 1521 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1579 | D:2 | Found Buili's Armour Boutique. 1666 | D:2 | Found Viggutuu's General Store. 1953 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1953 | D:3 | Learned a level 2 spell: Call Imp 2229 | D:3 | You are sucked into a shaft and drop 2 floors! 2229 | D:5 | Entered Level 5 of the Dungeon 2230 | D:5 | Encountered a black bear 2231 | D:5 | Found a sand-covered staircase. 2250 | Ossuary | Entered an ossuary 2267 | Ossuary | Reached XP level 6. HP: 12/40 MP: 0/0 2681 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_basic, serial_shops, shop_fountains, shop, dreamdust_ecumenical_altar_grove, minmay_tiny_reverse_x D:3: layout_basic, minmay_fountain_box D:5: layout_basic, nicolae_hepliaklqana_hippocampus, nicolae_ossuary_entry_ruins, uniq_duvessa, uniq_prince_ribbit1 Ossuary: ossuary_due_mausoleum Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.6 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | 8 || 21 Melee: Unarmed | 13 | || 13 Quarterstaff | | 8 || 8 Cast: Magic Dart | 70 | 68 || 138 Searing Ray | 1 | 7 || 8 Iskenderun's Myst | | 3 || 3 Kinetic Grapnel | | 4 || 4 Call Imp | | 1 || 1 Invoke: Renounce Religion | 1 | || 1 Read: Vulnerability | 1 | || 1 Blinking | | 1 || 1 Armour: Robe | 17 | 24 || 41 Dodge: Dodged | 25 | 31 || 56