Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6982253698858569404 20 Argyros the Magician (level 3, -11/25 HPs) Began as a Djinni Conjurer on Oct 7, 2026. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (1078 turns). Argyros the Magician (Djinni Conjurer) Turns: 1078, Time: 00:01:51 Health: -11/25 AC: 3 Str: 12 XL: 3 Next: 0% Gold: 35 EV: 6 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak {rPois} rCorr + (50%) (no gloves) SInv . d - amulet of wildshape Will +.... c - ring of resist corrosion Stlth ++ e - +6 ring of strength HPRegen 0.24/turn %: infuse magic (-12 HP) @: vertiginous, enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of shadows f - a +0 cloak of poison resistance (worn) Jewellery c - a ring of resist corrosion (worn) d - an amulet of wildshape (worn) e - a +6 ring of strength (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions d - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 7% 1 b - Searing Ray Conj 38% 2d5 10% 2 c - Fulminant Prism Conj/Alch 9% 3d6 43% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 43% 4 e - Poisonous Vapours Alch/Air 76% 1d3 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the gnoll. The jackal bites you. The jackal bites you but does no damage. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The gnoll barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Poisonous Vapours wells up from within. Spell assigned to 'e'. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. It was a potion of moonshine. You feel tipsy. The gnoll barely misses you. It was a potion of enlightenment. You feel more buoyant. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #÷÷÷'...#..... #.# #÷.÷'.>.#..... #.# #÷÷÷'...#h.... .#####.## #.###...##..#...##...... #..)#...# .#j..##[.#.## #.⌠)#...#####III##..#)## #..)#...#...#...##...#.. #.###...#÷..#...#####.## #..)#..@j...'...# #... #.⌠)#.⌠.'...'...######## #..)#...'..÷'...##...... #.#######...#########.## #....# #÷÷.#### #....## ##..(# ######.# #...... ##..####### #.# #.##### ##....##.# #.# #.# ####....# #.# #.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) 7 ball pythons (D:1) 4 bats (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1073 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 1073 | D:1 | Learned a level 1 spell: Poisonous Vapours 1075 | D:1 | HP: 1/25 [gnoll/+0 flail (9)] 1078 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, minmay_misc_feat_rows, darby_intimidation_tactics Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Punch || 1 Cast: Magic Dart || 36 Searing Ray || 2 Drink: Enlightenment || 1 Moonshine || 1 Armour: Robe || 9 Dodge: Dodged || 11