Dungeon Crawl Stone Soup version 0.35-a0-1244-ge0b5820336 (webtiles) character file. Game seed: 626319362518946610 18 Argyros the Magician (level 2, -1/13 HPs) Began as a Deep Elf Mystic on Oct 7, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (204 turns). Argyros the Magician (Deep Elf Mystic) Turns: 204, Time: 00:01:46 Health: -1/13 AC: 2 Str: 5 XL: 2 Next: 42% Magic: 6/9 EV: 12 Int: 22 God: Gold: 6 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, magic regeneration a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic Skills: + Level 2.8 Dodging + Level 4.6 Spellcasting + Level 1.3 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.3 Earth Magic + Level 3.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 44% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 22% 2d6 9% 2 Dragon Veins Fire/Ice/Erth/A14% 3d(4/4/4/319% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regenerate magic rapidly. Message History The jackal is almost dead. The ice thorns skewer the jackal. The jackal is severely wounded. Aiming: Ice Thorns (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (faint frost, severely wounded) Thorns of ice sprout around the jackal. The residue of your spell condenses into glimmer. The ice thorns skewer the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The ice thorns skewer the jackal but do no damage. The jackal is severely wounded. You condense the glimmer around your hands and fire it at the jackal! The glimmering dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Ice Thorns (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (faint frost, almost dead) Thorns of ice sprout around the jackal. The residue of your spell condenses into glimmer. The ice thorns skewer the endoplasm but do no damage. The endoplasm is severely wounded. The jackal barely misses you. You condense the glimmer around your hands and fire it at the jackal! The glimmering dart hits the jackal. You kill the jackal! Your icy thorns crumble before you. Aiming: Ice Thorns (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an endoplasm (faint frost, severely wounded) Thorns of ice sprout around the endoplasm. The residue of your spell condenses into glimmer. The endoplasm freezes you. You are frozen. You die... ####### ########## #..[.§####........## #####.§^^§§†....)..§.... ##.........@j^####§.......## ...........^^^# #........## .#............# ####..#.... .....♣........# #....#.# .......ß.....### #.#..... ..............# ...#.##.# ............... ....#†.#.. ###.....<....... .......#.### ............... .......#.#.. You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 5 jackals (D:1) A ball python (D:1) A bat (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Deep Elf Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 173 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/9 204 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, st_stairs_9, hangedman_decor_riveting Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Vision | * * | 2 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Ice Thorns || 27 Drink: Ambrosia || 1 Read: Identify || 1 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 111 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 111 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+