Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 10263587927206221209 39 Argyros the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 11, 2026. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (969 turns). Argyros the Magician (Djinni Conjurer) Turns: 969, Time: 00:02:07 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 87 EV: 11 Int: 27 God: SH: 0 Dex: 11 rFire + + . (33%) b - +2 short sword (freeze) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +2 short sword of freezing (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls p - a scroll of poison t - a scroll of teleportation f - 3 scrolls of fear Potions d - a potion of might {unknown} f - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence. Terence is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence screams, "Where's your power now?!" Terence hits you with a +0 flail! The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# #.# #.# #.# ### #.# #.# #.. #.# #.# #.# #.# #.# #.# #.# ###.# #.# #.# ....#######.######.# ###.............@@.#######. #....####)###●§●§........ #†##.# #.# #.##.#.$####. ###.##.####.###.##.#..# ....##................# ###.#######.###..###..# ..... ..# #..# ... ##### #### #:.# ..## ## ..# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:2) 3 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 803 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 803 | D:2 | Learned a level 1 spell: Foxfire 959 | D:2 | Encountered Terence 969 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, dreamdust_princess_corridor, minmay_misc_feat_more_columns D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 3 Foxfire || 7 Read: Teleportation || 1 Fear || 1 Amnesia || 1 Poison || 1 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 936 | 32 | 47 | 778 | 2 | 484.0 | Dungeon | 968 | 936 | 32 | 47 | 778 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+