Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5727742174327123357 623 Argyros the Magician (level 7, -3/50 HPs) Began as a Djinni Conjurer on Oct 12, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:12 (3438 turns). Argyros the Magician (Djinni Conjurer) Turns: 3438, Time: 00:04:13 Health: -3/50 AC: 5 Str: 6 XL: 7 Next: 75% Gold: 215 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - staff of alchemy rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +2 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 pair of gloves (worn) Magical Staves d - a staff of alchemy (weapon) Scrolls c - a scroll of poison {unknown} r - a scroll of revelation V - 2 scrolls of vulnerability f - a scroll of fear b - a scroll of blinking d - a scroll of enchant armour {unknown} Potions w - 3 potions of heal wounds e - a potion of enlightenment c - 2 potions of curing A - a potion of attraction n - a potion of might {unknown} Skills: + Level 3.1 Fighting + Level 4.3 Dodging + Level 3.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Call Imp Summ 54% N/A 1% 2 g - Static Discharge Conj/Air 54% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:1 ( D:3 : Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard completely misses you. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc priest. You kill the orc priest! You stop channelling your searing ray. You encounter an orc priest. It is wielding a +0 mace. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 dagger; a +0 robe; an orc corpse The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Items here: )) [[ ††. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is lightly wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.# #.##.# #.# #### ###.### #....# #.# #... ......###.##.# #.# #.## #.†.......##.# #.# #.## ..#.#........# #.# #.#. ....########.# #.# #.#. ##### #.# #.# #.#. # #.# #)# #... # #.# #@# ###. # #o# #. # #.# #. # #.# ## ... # ### # # # ##### You could see an orc priest. Vanquished Creatures Grinder (D:4) A scorpion (D:4) A bombardier beetle (D:3) An orc priest (D:4) A clockroach (D:3) An iguana (D:4) 3 orc wizards Natasha (twice) (D:4) 5 adders 3 dart slugs 14 orcs 2 ribbon worms 4 endoplasms 7 hobgoblins 4 quokkas 6 ball pythons 9 bats 11 frilled lizards 9 goblins 5 kobolds 5 rats 95 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) A kobold (D:3) 3 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 453 | D:1 | Found Becweos's Weapon Shop. 607 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/0 607 | D:2 | Learned a level 1 spell: Foxfire 849 | D:2 | Found a faded altar of an unknown god. 1007 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1088 | D:2 | Reached skill level 1 in Fighting 1514 | D:3 | Reached XP level 5. HP: 28/37 MP: 0/0 1514 | D:3 | Learned a level 2 spell: Call Imp 2085 | D:3 | Found an iron altar of Okawaru. 2120 | D:3 | Found Hefol's Book Emporium. 2161 | D:3 | Reached XP level 6. HP: 28/43 MP: 0/0 2868 | D:4 | Encountered Grinder 2878 | D:4 | Killed Grinder 2879 | D:4 | Reached XP level 7. HP: 28/49 MP: 0/0 2879 | D:4 | Learned a level 2 spell: Static Discharge 3289 | D:4 | Encountered Crazy Yiuf 3323 | D:4 | Encountered Natasha 3330 | D:4 | Killed Natasha 3375 | D:4 | Encountered Natasha 3378 | D:4 | Killed Natasha 3425 | D:4 | Reached skill level 5 in Spellcasting 3425 | D:4 | Reached skill level 5 in Conjurations 3425 | D:4 | Reached skill level 5 in Hexes 3425 | D:4 | Reached skill level 5 in Summonings 3425 | D:4 | Reached skill level 5 in Necromancy 3425 | D:4 | Reached skill level 5 in Translocations 3425 | D:4 | Reached skill level 5 in Forgecraft 3425 | D:4 | Reached skill level 5 in Fire Magic 3425 | D:4 | Reached skill level 5 in Ice Magic 3425 | D:4 | Reached skill level 5 in Air Magic 3425 | D:4 | Reached skill level 5 in Earth Magic 3425 | D:4 | Reached skill level 5 in Alchemy 3438 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_lizard_pond D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_misc_feat_columns, guppyfry_early_orc_mine D:3: layout_loops_corners, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_competitors_out_of_business, minmay_stone_trees_small, hangedman_feature_mirror, grunt_ministairs_10, minmay_randomly_rotated_circles D:4: layout_loops_ring, minivault_5, minmay_box_of_dots, uniq_natasha, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.5 Fighting | 1 2 3 | 3.1 Dodging | 3 4 | 4.3 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 3 || 4 Melee: Unarmed | | 1 | || 1 Staff | | | 3 || 3 Cast: Magic Dart | 65 | 103 | 22 || 190 Searing Ray | 3 | 2 | 5 || 10 Fulminant Prism | | 4 | || 4 Iskenderun's Myst | | 7 | 2 || 9 Call Imp | | 1 | || 1 Foxfire | | 1 | || 1 Read: Identify | | 8 | || 8 Armour: Robe | 2 | 25 | 3 || 30 Dodge: Dodged | 6 | 18 | 4 || 28