Dungeon Crawl Stone Soup version 0.35-a0-1284-ga3dc3e11f2 (webtiles) character file. Game seed: 15751408716594924437 91 Argyros the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Oct 13, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:26 (1056 turns). Argyros the Magician (Djinni Conjurer) Turns: 1056, Time: 00:03:27 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 87% Gold: 106 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-2 HP) @: on berserk cooldown, flying, slowed, very slow A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of harm (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of lignification {unknown} j - a potion of mutation {unknown} Skills: + Level 0.3 Fighting * Level 2.5 Dodging + Level 1.7 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 e - Apportation Tloc 46% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (80% to hit) You focus your ray upon the quokka. The searing ray misses the quokka. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The quokka completely misses you. The gnoll misses you. The quokka barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Okay, then. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. The quokka bites you but does no damage. The gnoll hits you but does no damage. You barely miss the quokka. The quokka closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You feel a strong urge to attack something. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. You feel your anger nearly subside. The quokka attacks as it pursues you! The quokka misses you. You are no longer berserk. You are exhausted. You feel yourself slow down. The quokka attacks as it pursues you! The quokka bites you. You die... ### ###############.## ##### #...........)..#.# #.... #.#############.## #.### #.# #.#########.### #†# #.............. #.# ###############.## #.# #@r>...###........ #)# #.######.######.## #.# #.# ##..#.####### #.##########.###.####⌠...⌠### ####.##.....).....#..###.....#.. #...#.#.##.......#....##.>.<.### #.##.##.###.####.#.##.##.....### #.#####.# #># #.#.##.##⌠...⌠#.. #.# #.# #.# #.#....########## You could see a quokka. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 6 endoplasms 6 hobgoblins A quokka (D:1) 5 ball pythons 8 bats 2 frilled lizards 7 goblins 2 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 433 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 433 | D:1 | Learned a level 1 spell: Apportation 955 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1053 | D:2 | HP: 2/46 [gnoll/+0 spear (2)] 1056 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring D:2: layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.3 Dodging | | 2.5 Stealth | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 80 | 11 || 91 Searing Ray | 1 | 1 || 2 Iskenderun's Myst | | 2 || 2 Drink: Berserk rage | | 1 || 1 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1054 | 1034 | 20 | 0 | 869 | 2 | 527.0 | Dungeon | 1054 | 1034 | 20 | 0 | 869 | 2 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 764 daAuts D:2: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+