Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 17669115818283422732 28 Argyros the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 14, 2026. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1040 turns). Argyros the Magician (Djinni Conjurer) Turns: 1040, Time: 00:01:17 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 113 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat c - a +0 leather armour Scrolls c - a scroll of fog {unknown} d - 2 scrolls of teleportation {unknown} e - 3 scrolls of poison {unknown} h - a scroll of silence {unknown} j - a scroll of enchant armour {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Terence bares his teeth. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (wisps of flame, lightly wounded, 89% to hit) You miscast Searing Ray. Nothing appears to happen. Terence closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 89% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #...<##.########.....# #...###......).###+### #...# #........# #<# #######........# #.# #.'........# #.# #.#........# #.. . #.#......[.# ### )...####.#........# # .......@@########## .....##### ... . You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) 2 frilled lizards A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argyros the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Argyros set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 924 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 924 | D:2 | Learned a level 1 spell: Foxfire 1028 | D:2 | Encountered Terence 1040 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_basic, minmay_lizard_pond, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 2 Foxfire || 3 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1040 | 994 | 46 | 4 | 884 | 2 | 520.0 | Dungeon | 1040 | 994 | 46 | 4 | 884 | 2 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+