Arkalis Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 31, D:1) the felid skeleton of Arkalis (40, 1, D:1) 5 stones (41, 17, D:1) a rat corpse (skeletalised by now) (41, 19, D:1) a rat corpse (skeletalised by now) (41, 24, D:1) 3 stones (42, -6, D:1) 3 boomerangs (45, 34, D:1) 5 stones (46, 21, D:1) a +0 club a goblin skeleton (47, 21, D:1) a +0 ring mail (55, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -14, D:2) a +0 leather armour (13, -3, D:2) a +0 spear (16, -6, D:2) a +0 club a kobold skeleton (17, 10, D:2) a +0 long sword (18, -8, D:2) a bat corpse (skeletalised by now) (27, 7, D:2) a +0 dagger (30, 1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zughoby's Assorted Antiques a +1 ring mail of poison resistance (299 gold) a scroll of identify (46 gold) a +0 flail (80 gold) a scroll of fog (92 gold) a scroll of identify (46 gold) a wand of roots (9) (496 gold) a scroll of fear (92 gold) [Shop] Raic's Assorted Antiques a potion of might (120 gold) a potion of curing (90 gold) a lightning rod (4/4) (1200 gold) a potion of mutation (240 gold) a +0 robe (21 gold) a ring of ice (750 gold) a scroll of vulnerability (120 gold) a scroll of blinking (225 gold) [Shop] Ricil's Weapon Shoppe a +0 whip of electrocution (106 gold) 3 large rocks (58 gold) a +0 sling (19 gold) 5 curare-tipped darts (78 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 flail (45 gold) [Shop] Eduvogof's Jewellery Boutique an amulet of magic regeneration (360 gold) a +6 ring of dexterity (432 gold) a +6 ring of strength (432 gold) the dreamshard necklace {Acrobat *Dream} (2400 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a beast talisman (240 gold) an amulet of magic regeneration (360 gold) a +6 ring of strength (432 gold) an amulet of faith (480 gold) a serpent talisman (360 gold) (0, 0, D:3) a quokka skeleton (8, 4, D:3) a +0 whip (8, 22, D:3) a quokka corpse (skeletalised by now) (9, 33, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, -3, D:3) a human skeleton (12, -1, D:3) a +0 dagger (13, 19, D:3) 6 stones (14, -14, D:3) a +0 quarterstaff (15, 27, D:3) a +0 hand axe (20, 10, D:3) a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) (24, 18, D:3) a +0 dagger (35, -10, D:3) 7 stones (38, -7, D:3) the +1 leather armour "Oduh" {rPois Str+7} Str+7: It affects your strength (+7). rPois: It protects you from poison. (44, -18, D:3) a +0 club (47, 5, D:3) a rat corpse (skeletalised by now) (47, 11, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, -7, D:4) a +0 hand axe (2, -10, D:4) a +0 mace (4, -6, D:4) a +0 sling