Arkalis Level 1 of the Dungeon (0, 0, D:1) a +3 spear (15, 30, D:1) 4 stones (20, 25, D:1) a +1 spear of pain (22, 0, D:1) a +0 whip a hobgoblin skeleton (23, -6, D:1) a +0 leather armour (44, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom a stone a kobold skeleton (3, 7, D:2) a +0 dagger (5, 24, D:2) a +0 war axe (12, 29, D:2) a +0 pair of gloves (15, 17, D:2) a +0 robe (26, 29, D:2) a +0 ring mail (28, 32, D:2) 5 stones (32, 3, D:2) an adder skeleton (33, 31, D:2) a +0 club a +0 sling (33, 33, D:2) a jackal skeleton (43, -3, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (43, 2, D:2) a frilled lizard skeleton a jackal skeleton a jackal skeleton (54, 37, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vaaqoug's Weapon Shoppe a +0 quarterstaff (40 gold) a +4 antimagic short sword (310 gold) 5 stones (5 gold) a stone (1 gold) the +9 orcbow of Vinkol {holy, rElec} (653 gold) rElec: It insulates you from electricity. 4 darts of dispersal (36 gold) a +0 hand axe of venom (56 gold) (0, 0, D:3) a scroll of identify (10, 10, D:3) a +0 club 5 stones a kobold corpse (17, 9, D:3) the +4 quarterstaff of the Jolly Suns {venom, *Corrode Str+7 Int+2} Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). *Corrode: It may corrode you when you take damage. (19, 5, D:3) a hobgoblin corpse