Arkalis Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -8, D:1) a +2 leather armour of willpower (3, -14, D:1) a bat skeleton (4, -11, D:1) a bat skeleton (7, 4, D:1) a ball python skeleton (7, 8, D:1) a stone (24, 26, D:1) 5 stones (28, 9, D:1) a ball python skeleton (38, 4, D:1) a +0 dagger (38, 26, D:1) a +0 plate armour (45, -16, D:1) a bat skeleton (50, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (12, 9, D:2) a +0 club (18, -6, D:2) a +0 ring mail (20, 6, D:2) a +0 whip (24, -19, D:2) a +0 whip a stone (24, -3, D:2) a rat skeleton (25, -19, D:2) a rat skeleton (28, -10, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (46, 2, D:2) a +0 halberd (47, 2, D:2) a +0 spear a gnoll skeleton (48, -33, D:2) a quokka skeleton (48, 2, D:2) a +2 whip of holy wrath (51, -34, D:2) an adder skeleton (58, -25, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (8, -4, D:3) an adder corpse (skeletalised by now) (11, 1, D:3) a +0 dagger (18, 2, D:3) a +0 whip a goblin skeleton (21, 9, D:3) a scroll of blinking (22, 1, D:3) an orc skeleton (23, 1, D:3) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (27, 3, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (30, 9, D:3) a +0 dagger (31, -6, D:3) a scroll of blinking (41, 2, D:3) a quokka skeleton (42, 2, D:3) a +0 club a +0 flail a gnoll skeleton (43, 2, D:3) a +0 flail a gnoll skeleton (50, -3, D:3) a scroll of blinking (50, 25, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) the +5 trident of Traps {venom, Str+5} Str+5: It affects your strength (+5). (0, 1, D:4) a scroll of blinking (7, -22, D:4) a +0 mace (8, -19, D:4) a +0 dagger of draining 4 stones (10, 9, D:4) a +0 giant spiked club (19, -24, D:4) a +0 dagger a +0 sling (19, -23, D:4) a +0 hand axe a +0 flail a +0 ring mail (20, -23, D:4) a +0 morningstar a +0 chain mail a +0 war axe a +0 ring mail (25, 9, D:4) 4 stones (27, 7, D:4) 8 stones (28, -10, D:4) a +0 hand axe a +0 ring mail an orc skeleton (29, -10, D:4) a +0 club (29, 21, D:4) a +0 whip (30, -10, D:4) a +0 flail a +0 leather armour an orc skeleton (34, -16, D:4) a +0 dagger 3 boomerangs a +0 dagger 4 stones an orc skeleton (34, -12, D:4) a +0 dagger a +0 robe an orc skeleton (39, 10, D:4) a +0 robe (46, 21, D:4) a +0 short sword (47, 4, D:4) a +0 leather armour (53, -2, D:4) a scroll of teleportation Level 5 of the Dungeon (8, -21, D:5) a +0 hand axe (13, 7, D:5) a +0 giant club (17, -13, D:5) a +0 whip (21, -17, D:5) a +0 flail (22, -17, D:5) a +0 flail (23, -17, D:5) a +0 halberd (27, 21, D:5) a +0 club (35, 13, D:5) a scroll of teleportation (42, 0, D:5) a +0 flail a +0 dagger a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Roepudok's Jewellery Shop a ring of ice (250 gold) a ring of willpower (250 gold) a ring of fire (250 gold) the ring of Eternal Harmony {rF+ rC+ Str+6 Dex-3 Stlth+} (535 gold) [ring of strength] Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. an amulet of magic regeneration (300 gold) an amulet of the acrobat (300 gold) an amulet of guardian spirit (300 gold) a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) an amulet of the acrobat (300 gold) a ring of wizardry (300 gold) (0, 0, D:6) a +0 pair of gloves (9, -2, D:6) a +0 orcbow (9, 0, D:6) a +0 shortbow (10, 0, D:6) a +0 flail (19, 4, D:6) a +0 trident (33, 36, D:6) 6 stones (37, 17, D:6) a +0 robe a +0 scimitar (39, 11, D:6) the +5 spear "Beastslayer" {venom, *Noise rN+++ Str+2 Stlth-} Str+2: It affects your strength (+2). rN+++: It renders you almost immune to negative energy. *Noise: It may make a loud noise when swung. Stlth-: It makes you less stealthy. (40, 20, D:6) a +0 robe a +1 scythe of venom Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (4, -8, D:7) a +0 mace a +0 scale mail (4, -2, D:7) a +0 mace a +0 leather armour (5, -4, D:7) a +0 dagger a +0 robe (5, -3, D:7) a +0 dagger of venom a +0 robe a +0 mace a +0 leather armour (6, -2, D:7) a +0 falchion (9, 3, D:7) 8 stones (12, 0, D:7) 4 stones (17, -22, D:7) a +0 sling (21, -15, D:7) a +0 mace 3 boomerangs a +0 chain mail (31, 6, D:7) a +0 whip (33, -9, D:7) a scroll of noise (36, 16, D:7) a +0 short sword (37, 15, D:7) a +0 dagger a +0 dagger 5 poisoned darts a +0 dagger (37, 17, D:7) a +0 vampiric short sword (38, 17, D:7) a +0 dagger a +0 club 6 poisoned darts (53, -4, D:7) the amulet "Vahikyab" {Spirit rPois rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (53, -3, D:7) 14 gold pieces (53, -2, D:7) 10 gold pieces (54, -4, D:7) a manual of Fire Magic (54, -2, D:7) 21 gold pieces (55, -4, D:7) a +2 hat (55, -3, D:7) a scroll of identify (55, -2, D:7) 9 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 mace (8, -27, D:8) a +0 mace (16, -39, D:8) a +0 leather armour (21, -21, D:8) 4 stones (21, -13, D:8) a +0 dagger (30, -7, D:8) a +0 leather armour (32, 3, D:8) a scroll of teleportation (37, -28, D:8) a +0 hand axe (43, -43, D:8) a +0 club (47, -26, D:8) a ring of wizardry a +0 pair of boots a ring of see invisible a ring of magical power a throwing net a +3 flail (48, -29, D:8) a +0 club (48, -21, D:8) a +0 chain mail (50, -42, D:8) a +0 dagger a +0 robe (51, -42, D:8) a +2 dagger of venom a +0 robe (51, -41, D:8) a +0 club (52, -40, D:8) a +0 hand axe a +0 dagger a +0 robe (53, 1, D:8) 2 scrolls of teleportation Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -2, D:9) a scroll of blinking (5, -8, D:9) a +0 robe (7, 12, D:9) a +0 plate armour (9, 21, D:9) a +0 shortbow (17, -2, D:9) 4 large rocks (18, -3, D:9) a +0 club (19, -2, D:9) a +0 club a +2 heavy hand axe a +0 leather armour a +0 dagger a +0 robe (19, -1, D:9) a +0 short sword a +0 dagger a +0 leather armour a +0 dagger of speed (20, -1, D:9) a +0 dagger a +0 club a +0 dagger a +0 robe a +0 mace a +0 club (21, -5, D:9) a +2 dagger of venom (21, -2, D:9) a +0 giant club a +4 dire flail a +0 plate armour (22, -10, D:9) a +0 club (22, -9, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe (23, -8, D:9) a +0 club (30, -7, D:9) a +0 spear (31, -7, D:9) a +0 spear a +0 ring mail a +0 kite shield (33, -6, D:9) a +0 club (37, -27, D:9) a +0 hand axe a +0 leather armour (38, -27, D:9) a +0 club a +0 leather armour (39, -9, D:9) a +0 whip (40, -25, D:9) a +0 dagger (40, -24, D:9) a +0 flail (40, -23, D:9) a +0 short sword a +0 ring mail (42, -15, D:9) 3 stones (44, -18, D:9) a +0 giant spiked club a +0 giant spiked club (47, -31, D:9) a +0 spear (48, -17, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 2, D:10) a +0 dagger a +0 robe (1, 2, D:10) a +0 long sword a +0 plate armour (1, 3, D:10) a +0 short sword (2, 0, D:10) a +0 falchion (7, 34, D:10) a +0 giant spiked club a +0 giant club (19, 21, D:10) a +0 rapier (26, 32, D:10) a +0 short sword a curare-tipped dart a +0 giant club a +0 giant club (27, 31, D:10) a +0 flail a +0 ring mail a +0 flail a +0 ring mail a +0 falchion a +0 dagger a +0 robe a +0 club a stone (27, 32, D:10) a +0 dagger a +0 robe (27, 33, D:10) a +0 whip a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (28, 31, D:10) a +0 shortbow (28, 32, D:10) a +0 dagger a stone (29, 31, D:10) a +0 war axe (31, 24, D:10) a +0 quarterstaff (32, -3, D:10) a +0 dagger 3 stones (32, -2, D:10) a +0 short sword a +0 club 12 poisoned darts (32, -1, D:10) a +0 morningstar a +0 club 4 poisoned darts a +0 short sword 5 stones (33, 26, D:10) a scroll of teleportation (33, 32, D:10) a +0 flail (38, 15, D:10) a +0 quarterstaff (39, 31, D:10) a +0 plate armour (43, 32, D:10) a +6 ring of dexterity (53, 36, D:10) 4 stones Level 11 of the Dungeon [Shop] Kycazeru's Assorted Antiques a potion of curing (99 gold) a +2 robe of positive energy (485 gold) a potion of mutation (264 gold) a staff of conjuration (825 gold) a wand of paralysis (1) (79 gold) a scroll of identify (66 gold) a staff of air (825 gold) [Shop] Wioxoweyt's Antique Weapon Shoppe a +0 giant club (45 gold) a +0 short sword (81 gold) a +0 short sword (81 gold) a +4 glaive of venom (804 gold) a +0 long sword (94 gold) a +0 rapier (108 gold) a +0 demon whip (405 gold) a +2 antimagic shortbow (567 gold) (0, 0, D:11) a +0 scale mail (20, -7, D:11) a +0 dagger a +0 robe (20, -6, D:11) a +0 giant club a +0 giant club (20, -5, D:11) a +0 falchion a +0 falchion a +0 dagger a +0 quarterstaff a +0 chain mail (22, 8, D:11) 3 curare-tipped darts (29, -12, D:11) a +1 trident of venom a +0 ring mail (30, -13, D:11) a +0 flail (30, -12, D:11) a +0 spear (31, -13, D:11) a +0 flail (34, 6, D:11) a +0 long sword (41, 10, D:11) a +0 war axe (43, -31, D:11) a +0 pair of gloves (45, -8, D:11) a +0 spear (49, -23, D:11) the +6 short sword of Moral Flaws {flame, rElec rF+ rC++ Stlth+} rF+: It protects you from fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Level 12 of the Dungeon [Shop] Jockumin's Armour Shoppe a +0 leather armour (24 gold) a +0 buckler (54 gold) the +0 robe "Ubeekhot" {Str+4 Archmagi} (361 gold) Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) (0, 0, D:12) a +0 giant spiked club a +0 giant spiked club (5, -31, D:12) a +0 scale mail (6, -17, D:12) a +0 hand axe a +0 trident a +0 chain mail (6, -15, D:12) a +0 scimitar a +0 plate armour (7, -15, D:12) a +0 dagger a +0 robe (8, -15, D:12) a +0 dagger a +0 robe (28, -26, D:12) a +0 dagger (28, 3, D:12) 7 stones (29, -29, D:12) a +0 quarterstaff a +0 robe (33, -27, D:12) 4 stones (36, -13, D:12) a +0 dagger a +0 robe (36, -8, D:12) a +0 rapier (39, -42, D:12) a +0 rapier a +0 ring mail (39, -10, D:12) a +0 ring mail (41, -36, D:12) a +0 dagger a +0 robe (41, -7, D:12) a +0 long sword (44, 3, D:12) a staff of alchemy (45, -40, D:12) 7 stones (45, 17, D:12) a +0 dagger a +0 robe (46, -44, D:12) a scroll of teleportation (48, -16, D:12) a scroll of teleportation (48, 7, D:12) a +0 dagger a +0 robe a +0 hand axe a +1 leather armour of cold resistance (48, 8, D:12) a +1 dagger of flaming a +0 robe (48, 9, D:12) a +0 club a +0 leather armour (49, -27, D:12) the +10 mace "Gercheaw" {drain, rCorr} rCorr: It protects you from acid and corrosion. (49, 9, D:12) a +0 battleaxe a +0 chain mail (53, 12, D:12) a staff of cold (54, -33, D:12) a +0 buckler (54, -10, D:12) the staff "Guny" {rC- rN+ rCorr MP+11 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+11: It affects your magic capacity (+11). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (55, -11, D:12) a +0 dagger a +0 robe (57, -4, D:12) a +0 dagger a +0 robe (58, 8, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (2, -17, D:13) a +0 robe (5, -7, D:13) a +0 dagger a +0 robe (5, 7, D:13) a +0 buckler (5, 8, D:13) a +0 buckler (6, -7, D:13) a +0 giant club a +0 giant club (8, -3, D:13) a +0 battleaxe a +0 chain mail (9, -20, D:13) a +0 flail (15, -24, D:13) a +0 plate armour (17, -24, D:13) a scroll of blinking (23, -16, D:13) a +0 orcbow (23, -15, D:13) a +0 dagger a +0 robe (23, 2, D:13) a +0 pair of boots (26, -32, D:13) a +0 chain mail (27, -29, D:13) the +0 pair of gloves of the Jersey Devil {MP+5 Int+4} Int+4: It affects your intelligence (+4). MP+5: It affects your magic capacity (+5). (32, 8, D:13) a +0 sling (35, -7, D:13) a +0 dagger a +0 robe (39, -7, D:13) a +0 scale mail (40, 19, D:13) 4 large rocks (41, -9, D:13) a +0 plate armour (43, -7, D:13) a scroll of teleportation (43, 0, D:13) a +0 vampiric dagger a +0 robe (43, 1, D:13) a +0 hand axe (45, -11, D:13) a +0 dire flail (45, -10, D:13) a +0 battleaxe (45, -9, D:13) a +0 broad axe a +0 chain mail a +0 war axe a +0 robe (45, -8, D:13) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (47, -33, D:13) a +0 cloak (47, -20, D:13) a +0 shortbow (48, -4, D:13) a +1 morningstar of protection (48, 4, D:13) a +0 halberd (52, -4, D:13) a +0 vampiric long sword (54, -5, D:13) a +0 quick blade of draining (55, -17, D:13) a +2 dagger of venom a +0 robe (60, -1, D:13) a +0 flail (61, -8, D:13) a +0 halberd (61, -2, D:13) a +0 dagger a +0 robe (61, -1, D:13) a +0 dagger a +0 robe (65, 6, D:13) a +0 orcbow (66, 5, D:13) a +0 mace (69, -5, D:13) a scroll of identify Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (18, 25, D:14) a +0 great mace (24, -30, D:14) a +0 chain mail (26, 9, D:14) a +0 club (26, 13, D:14) 6 datura-tipped darts a +0 robe (30, 23, D:14) a +2 war axe of flaming a +0 chain mail (31, 23, D:14) a +0 dagger a +0 robe (32, 23, D:14) a +0 war axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 scimitar of electrocution a +0 chain mail (34, 20, D:14) a +0 arbalest (34, 23, D:14) a +0 arbalest (36, 18, D:14) a +0 dagger a +0 robe (36, 19, D:14) a +1 dire flail of protection a +0 chain mail (37, 18, D:14) a +0 dire flail a +0 chain mail (37, 20, D:14) a +0 pair of gloves (39, 23, D:14) a scroll of blinking (43, 11, D:14) a +0 orcbow 8 stones a +0 robe (43, 26, D:14) 3 stones (48, -23, D:14) 4 large rocks (59, -5, D:14) a +0 ring mail (59, -3, D:14) a scroll of teleportation (60, -10, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a wand of polymorph (7) (2, 5, D:15) a +0 hand axe a +0 ring mail (4, 4, D:15) a +0 heavy morningstar (unseen) (5, -6, D:15) 2 stones (5, 3, D:15) a +0 long sword a +0 chain mail (6, 6, D:15) a +0 flail the Ecumenical Temple