Arkalis Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Conjurations (260 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) (0, 0, D:1) a +2 dagger of venom (2, 3, D:1) a jackal skeleton (8, -2, D:1) a +0 dagger (22, 10, D:1) 6 javelins (24, 18, D:1) a +0 dagger (25, 29, D:1) a quokka corpse (skeletalised by now) (25, 30, D:1) a +0 dagger a goblin skeleton (27, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (29, 14, D:1) a +0 dagger 2 stones (30, -5, D:1) a ball python skeleton (32, 44, D:1) a frilled lizard corpse (skeletalised by now) (33, 12, D:1) a +3 mace (34, -5, D:1) a +0 short sword (34, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 31, D:1) 6 stones (35, 4, D:1) a +0 rapier (39, 15, D:1) a ball python skeleton (40, 42, D:1) 7 stones (41, 42, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (43, 26, D:1) 4 stones (45, -2, D:1) 6 stones (51, 9, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Jumukharph's Jewellery Emporium an amulet of magic regeneration (420 gold) an amulet of magic regeneration (420 gold) a +6 ring of intelligence (504 gold) a storm talisman (1120 gold) an amulet of faith (560 gold) a ring of flight (245 gold) a ring of poison resistance (280 gold) an amulet of regeneration (420 gold) (0, 0, D:2) a +0 sling (3, 5, D:2) 8 stones (8, -8, D:2) a hobgoblin skeleton (12, 8, D:2) a +0 hand axe (13, -14, D:2) a +0 club a stone (13, 3, D:2) an adder skeleton (15, -16, D:2) a +0 buckler (15, 28, D:2) a +0 club a goblin skeleton (24, 14, D:2) a +0 cloak (26, -8, D:2) a +0 whip (30, 9, D:2) a +0 whip a stone a kobold skeleton (30, 11, D:2) a +0 rapier (33, -10, D:2) a stone (34, 23, D:2) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (38, -11, D:2) a quokka corpse (skeletalised by now) (41, 20, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, -6, D:2) a hobgoblin corpse (skeletalised by now) (49, 16, D:2) 3 javelins (50, 12, D:2) a +0 club 4 stones (51, 13, D:2) a +0 whip (60, -2, D:2) a +0 club Level 3 of the Dungeon [Shop] Puvikka's Antique Weapon Emporium a +0 rapier (88 gold) the +5 mace "Ecwest" {vamp, Fly rC+ Str-4 Int+4} (1102 gold) Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Fly: It grants you flight. a +0 short sword (66 gold) a +2 dire flail of protection (369 gold) a +0 halberd of protection (149 gold) a +4 scimitar of holy wrath (642 gold) (2, 2, D:3) a +0 leather armour (3, 6, D:3) a +2 buckler (6, -1, D:3) a +0 short sword (7, -25, D:3) a +0 short sword (13, 22, D:3) a quokka corpse (skeletalised by now) (21, -10, D:3) a +1 heavy spear (36, -3, D:3) a +0 hand axe (39, -34, D:3) a +0 short sword a +0 ring mail a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 10, D:3) the +0 robe of Lekucirph {Will+ Dex+2 Slay+2} Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. (41, -33, D:3) a +0 dagger (41, -31, D:3) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (52, -4, D:3) a +0 leather armour Level 4 of the Dungeon (4, -4, D:4) a +0 hand axe (8, 22, D:4) a +0 robe (12, -20, D:4) a +0 ring mail (15, -2, D:4) a +0 dagger (15, 10, D:4) a +0 halberd (16, 12, D:4) a +0 halberd (18, 13, D:4) a +0 club (19, 18, D:4) a +0 hand axe (24, -2, D:4) a +0 leather armour (26, -13, D:4) 6 stones (26, -6, D:4) a +0 dagger (27, -5, D:4) a +0 short sword (29, 16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 3, D:5) a +0 short sword (8, -27, D:5) a +0 giant club (12, -5, D:5) a +0 plate armour (12, 6, D:5) a +0 halberd (20, -23, D:5) a +0 whip (20, -16, D:5) a +1 halberd of freezing a +0 sling (20, -14, D:5) a +0 spear a +0 scale mail a +0 kite shield (20, 5, D:5) a +0 robe (22, -12, D:5) a +0 rapier a +0 leather armour (25, -20, D:5) a +0 whip (26, -2, D:5) a +0 leather armour a +0 club a +0 club (27, -2, D:5) a +0 spear (27, 1, D:5) a +0 pair of boots (33, -8, D:5) a +0 spear (34, -22, D:5) a +0 scale mail (39, 3, D:5) a scroll of identify (40, 3, D:5) a scroll of identify (55, 4, D:5) a +1 dire flail of draining a +0 leather armour (56, -1, D:5) an amulet of faith a ring of fire (61, -13, D:5) a +0 great sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, -6, D:6) a +0 flail a +0 leather armour a +0 scimitar a +0 robe (12, 15, D:6) 3 silver javelins (12, 21, D:6) a +0 ring mail (15, 3, D:6) a +0 leather armour (21, -5, D:6) a +0 robe (29, -9, D:6) a +0 robe (32, 1, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 club a +0 leather armour (1, 1, D:7) a +0 club a +0 whip a +0 flail (1, 2, D:7) a +0 club (2, -26, D:7) a +0 club 3 stones a +0 short sword (3, -26, D:7) 5 stones a +0 whip a +0 dagger a +0 whip (4, -27, D:7) a +0 whip (4, -26, D:7) a +0 robe a +0 dagger (6, -17, D:7) a +0 leather armour (9, -16, D:7) a +2 ring mail of poison resistance a +0 whip (19, -35, D:7) a +0 dagger a +0 robe (19, -10, D:7) a +0 whip (20, -8, D:7) a +0 dagger (21, -9, D:7) a +0 plate armour a +0 trident (21, -8, D:7) a +0 leather armour a +0 dagger (25, -2, D:7) a +0 war axe (27, -18, D:7) a +0 short sword (28, -18, D:7) a +0 whip (29, -18, D:7) a +0 short sword a +0 club (29, -17, D:7) a +0 whip (30, -18, D:7) a +0 short sword a +0 club (32, -3, D:7) a +0 hand axe a +0 leather armour of cold resistance Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 orcbow a +0 plate armour (0, 1, D:8) a +0 hand axe (0, 2, D:8) a +2 hand axe of flaming a +3 leather armour a +0 whip a +0 ring mail a +0 short sword (0, 3, D:8) a +0 falchion (1, 0, D:8) a +0 flail a +0 plate armour (1, 3, D:8) a +0 hand axe a +0 dagger a +0 morningstar a +0 ring mail (2, 3, D:8) a +0 whip a boomerang a +0 leather armour a +0 dagger a +0 ring mail a +0 whip a +0 flail a +0 mace a +0 scale mail a +0 hand axe a +0 leather armour a +0 whip (2, 4, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 hand axe a +0 long sword a +0 plate armour a +0 club a +0 leather armour (3, 4, D:8) a +0 glaive a +0 chain mail (6, 20, D:8) a +0 dagger (10, 7, D:8) a +0 dagger (12, 31, D:8) a +0 hand axe a +0 short sword a +0 chain mail (13, 31, D:8) a +1 dagger of protection a boomerang (14, 25, D:8) a +0 falchion (21, 18, D:8) a +3 dagger a +2 leather armour of poison resistance (22, 55, D:8) a +0 spear (23, 18, D:8) a +0 short sword a +0 robe (33, 35, D:8) a +2 flail a +0 robe (34, 33, D:8) a +0 long sword a +0 robe a +0 morningstar a +0 robe (34, 38, D:8) 3 large rocks (35, 32, D:8) a +0 trident a +0 robe (35, 33, D:8) a +0 trident 3 stones a +0 robe a +0 chain mail a +0 scimitar a +0 orcbow (38, 13, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (38, 14, D:8) a +0 club (40, 11, D:8) a +0 short sword a +0 ring mail (40, 26, D:8) 8 stones a +0 short sword of venom a +0 dagger a +0 dagger a +2 hand axe of electrocution (40, 28, D:8) 2 stones a +0 short sword of draining (41, 28, D:8) a +0 dagger (42, 28, D:8) a +0 short sword (45, 29, D:8) 5 javelins (47, 40, D:8) a +0 flail (47, 45, D:8) a +0 helmet (50, 52, D:8) the +2 pair of boots "Zon Qed" {rN++ Str-4} Str-4: It affects your strength (-4). rN++: It greatly protects you from negative energy. (54, 29, D:8) a +0 ring mail (55, 45, D:8) a +0 war axe Level 9 of the Dungeon (3, 36, D:9) a +0 plate armour (6, 11, D:9) a +2 rapier of flaming (9, 15, D:9) a +0 scale mail (16, 12, D:9) a +0 orcbow (19, 38, D:9) a +0 scimitar (30, 10, D:9) 2 atropa-tipped darts (32, 30, D:9) 5 stones (34, -4, D:9) a +0 dagger a +0 robe (34, -3, D:9) a +0 giant spiked club a +0 dire flail (34, -2, D:9) a +0 club a +0 short sword a +0 whip (37, -5, D:9) a +0 club (37, -4, D:9) a +1 trident of distortion a +0 ring mail (37, -3, D:9) a +0 whip a +0 whip (38, -4, D:9) a +0 spear (40, 28, D:9) a +0 short sword (44, 32, D:9) a +0 mace (46, 31, D:9) a +0 mace (51, -1, D:9) 2 stones (52, 8, D:9) a maw talisman (57, 17, D:9) 4 boomerangs a +0 shortbow Level 10 of the Dungeon [Shop] Xojad's Magic Scroll Emporium 2 scrolls of fog (104 gold) a scroll of noise (13 gold) a scroll of summoning (123 gold) a scroll of fog (52 gold) 3 scrolls of identify (78 gold) a scroll of summoning (123 gold) a scroll of teleportation (39 gold) [Shop] Rolong's Armour Emporium a +1 chain mail of cold resistance (231 gold) a +1 cloak of poison resistance (189 gold) a +2 helmet of see invisible (301 gold) a +0 troll leather armour (210 gold) the -1 buckler "Wext" {-Tele Harm Int+5} (140 gold) Int+5: It affects your intelligence (+5). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +2 plate armour of cold resistance (560 gold) the +5 plate armour of Cocytus {rPois rN+} (887 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. (0, 0, D:10) a +0 ring mail (0, 36, D:10) a +0 robe (2, 29, D:10) a +0 pair of boots (17, 4, D:10) a +0 club (24, 2, D:10) a +0 dagger (26, 24, D:10) a +0 trident (30, 15, D:10) a +0 hand axe a +0 leather armour (31, 10, D:10) a +2 falchion of electrocution (31, 14, D:10) a +0 dagger a +0 robe (32, 15, D:10) a +0 dagger (33, 13, D:10) a +0 dagger a +0 robe (33, 16, D:10) a +0 heavy war axe a +0 plate armour a +0 dagger a +0 robe a +0 flail of protection a +0 dagger a +0 dagger a +0 club 3 boomerangs a +0 short sword a +0 plate armour a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 17, D:10) a +0 dagger a +0 dagger 2 stones (34, 13, D:10) a +0 dagger a +0 leather armour (34, 15, D:10) a +0 flail a +0 leather armour of cold resistance (34, 17, D:10) a +0 mace a +0 plate armour a +0 dagger a +0 leather armour (39, 12, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) 5 stones (3, -2, D:11) a +0 rapier (6, 30, D:11) a +0 short sword a stone (9, 6, D:11) a +0 mace a +0 scale mail (9, 30, D:11) a +0 short sword a +0 dagger (10, 6, D:11) a +0 club a +0 dagger (10, 30, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (12, 6, D:11) a +0 flail a +0 whip (12, 23, D:11) a +0 club (14, 6, D:11) a +0 whip (14, 23, D:11) a +0 dagger a +0 dagger a +0 robe (15, 35, D:11) 2 large rocks (17, 22, D:11) a +1 short sword of draining (25, -3, D:11) a +0 dagger a +0 robe (26, -2, D:11) a +0 long sword (27, -1, D:11) a +0 dagger of draining a +0 robe (27, 1, D:11) a +0 morningstar (29, 21, D:11) a +0 robe (31, -3, D:11) 3 stones (38, 7, D:11) a +0 shortbow (40, 11, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) a +0 broad axe (11, 22, D:12) 4 stones (13, 13, D:12) a +0 shortbow (15, 29, D:12) a +0 ring mail (19, 26, D:12) a +0 robe (22, 20, D:12) 6 stones (26, 34, D:12) a +0 club (31, 31, D:12) a +0 mace a +0 chain mail (31, 32, D:12) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (36, 35, D:12) a +0 leather armour (38, 4, D:12) a +0 shortbow (40, 27, D:12) a +1 heavy flail (42, 13, D:12) a +0 giant spiked club a +0 giant spiked club (42, 25, D:12) a +0 scale mail (46, 5, D:12) a +0 scale mail (46, 36, D:12) a +0 sling (52, 19, D:12) a +0 quarterstaff (57, 5, D:12) a +0 giant spiked club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 25 gold pieces (8, 19, D:13) a +0 shortbow (18, 17, D:13) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (21, 20, D:13) 16 gold pieces