Arkalis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -6, D:1) a frilled lizard skeleton (2, -14, D:1) a +0 flail (8, -4, D:1) a +0 robe (12, 1, D:1) a +0 short sword 4 stones a kobold skeleton (15, 0, D:1) a hobgoblin skeleton (17, 10, D:1) a +0 morningstar (18, -11, D:1) a +0 club (29, -11, D:1) a +0 club (33, -13, D:1) a flux talisman (40, -20, D:1) a quokka corpse (skeletalised by now) (40, -17, D:1) a +0 robe (41, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 13, D:1) a +0 club (53, -5, D:1) a +0 club Level 2 of the Dungeon (5, -13, D:2) a +0 whip (12, -15, D:2) a +0 sling (13, 20, D:2) a jackal corpse (skeletalised by now) (14, 20, D:2) a jackal corpse (skeletalised by now) (15, 11, D:2) a +0 leather armour (16, 8, D:2) an amulet of reflection (17, -7, D:2) 4 stones (17, -3, D:2) an adder skeleton (20, 3, D:2) an adder corpse (skeletalised by now) (23, -2, D:2) a ball python skeleton (29, -9, D:2) an adder skeleton (32, 24, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (32, 25, D:2) a +0 whip (35, 0, D:2) a blade talisman (35, 26, D:2) a +0 spear (35, 27, D:2) a +0 spear a gnoll corpse (skeletalised by now) (36, 29, D:2) a +0 flail (43, -5, D:2) a rat skeleton (54, 2, D:2) a +2 dagger of protection (56, 12, D:2) 4 stones Level 3 of the Dungeon [Shop] Beuclets's Antique Weapon Emporium a +0 orcbow (84 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1776 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +2 rapier of Immorality {flame, Int+5} (832 gold) Int+5: It affects your intelligence (+5). a +0 mace (72 gold) a +0 broad axe (96 gold) a +0 flail of protection (148 gold) a +0 spear (72 gold) a +0 spear (72 gold) a +0 dagger (48 gold) (0, 0, D:3) a +0 hand axe (2, 1, D:3) a +0 hand axe a +0 hand axe (2, 2, D:3) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (4, -6, D:3) a +0 trident (8, 23, D:3) a +0 dagger a +0 leather armour (10, 2, D:3) a bat skeleton (10, 12, D:3) a +0 short sword (12, 16, D:3) a +0 dagger 3 stones (13, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, 15, D:3) a +0 falchion a +0 leather armour (13, 18, D:3) a staff of fire (16, 12, D:3) a ball python corpse (skeletalised by now) (17, 13, D:3) a +0 hand axe (19, 13, D:3) a bat corpse (skeletalised by now) (20, 22, D:3) a +0 dagger (21, -9, D:3) a +0 dagger an orc skeleton (22, 30, D:3) a +0 short sword 3 stones a +0 ring mail (26, 0, D:3) 4 stones (28, 25, D:3) 5 stones (28, 41, D:3) a +0 giant club (29, 21, D:3) a +0 hand axe (38, -8, D:3) a +0 club a goblin skeleton (38, 2, D:3) a +0 dagger (44, -7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Keresaspa's Dragon-Slaying Spoils +0 steam dragon scales (560 gold) +0 acid dragon scales (560 gold) +2 fire dragon scales (1008 gold) +2 ice dragon scales (1008 gold) the +1 pearl dragon scales of a Billion Bones {rN+ Int+3} (1576 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. +0 shadow dragon scales (1120 gold) +2 storm dragon scales (1288 gold) +1 golden dragon scales (1218 gold) quicksilver dragon scales (840 gold) (3, -23, D:4) a +0 robe (4, -24, D:4) 6 stones (4, 5, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, -28, D:4) a quokka skeleton (17, -36, D:4) a +0 whip (18, -28, D:4) a +0 leather armour a +0 short sword an orc skeleton (18, -6, D:4) a +0 trident (19, -29, D:4) a +0 whip an orc skeleton (19, -28, D:4) a +0 whip (19, -7, D:4) a hobgoblin skeleton (20, -35, D:4) a +6 ring of intelligence (20, -16, D:4) a +0 hand axe (22, -27, D:4) a ring of poison resistance (23, -31, D:4) a +0 dagger (24, -7, D:4) a +0 ring mail (31, -3, D:4) a +0 ring mail (35, -38, D:4) a +0 robe a +0 dagger an orc skeleton (36, -40, D:4) a +0 whip an orc skeleton (36, -21, D:4) a +0 dagger a goblin skeleton (36, -13, D:4) a +0 club a goblin skeleton (36, 4, D:4) an iguana corpse (skeletalised by now) (37, -39, D:4) a +0 dagger (41, -15, D:4) a +0 giant spiked club an ogre skeleton (43, -5, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -31, D:5) 4 stones (2, -22, D:5) a +0 morningstar a +0 robe the orc skeleton of Blorkula the Orcula (3, -1, D:5) a +0 quarterstaff (10, -7, D:5) a +1 flail of protection (11, -7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -6, D:5) a +0 club an orc corpse (skeletalised by now) (16, -37, D:5) a +0 ring mail (23, -23, D:5) a +0 short sword (33, -38, D:5) an adder skeleton (34, 1, D:5) a +0 whip (37, -38, D:5) a +2 heavy mace (42, -38, D:5) a granite talisman (52, -2, D:5) a +0 short sword an orc skeleton (56, -37, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, 29, D:6) a +0 dagger (5, 28, D:6) a +0 flail (5, 31, D:6) a +0 short sword (6, 24, D:6) a +0 spear a +0 flail (6, 27, D:6) a +0 dagger a +0 robe (7, 22, D:6) a +0 spear (7, 24, D:6) a +0 spear a gnoll skeleton (14, 26, D:6) a +0 leather armour (16, -8, D:6) 6 stones (21, -1, D:6) an adder skeleton (30, 28, D:6) an adder skeleton (35, 36, D:6) a blade talisman (46, 10, D:6) a +0 orcbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a stone (6, -17, D:7) a +0 war axe (7, -26, D:7) a +6 ring of strength (12, -25, D:7) the ring of Asieph {Fire Fly rN+++ Int-2 SInv} [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (13, -2, D:7) an electric eel skeleton (28, -23, D:7) a +0 dagger (30, 4, D:7) a +0 spear (32, -25, D:7) a +0 chain mail a +0 hand axe an orc skeleton (35, -14, D:7) a +0 spear (35, 5, D:7) a +0 dagger (36, 5, D:7) 4 stones a +1 short sword of holy wrath (36, 8, D:7) a +0 club (37, 2, D:7) a +0 whip of electrocution a +0 spear a goblin skeleton (38, -23, D:7) a +5 ring of evasion 6 stones a +0 giant club a +0 robe a +0 dagger a +0 leather armour a +0 short sword an ogre skeleton the elf skeleton of Dowan (38, 4, D:7) a staff of cold 5 stones a +0 short sword 2 poisoned darts (39, -24, D:7) a +0 robe a +2 whip of freezing (39, 2, D:7) a +0 short sword 2 stones a +0 dagger of holy wrath a kobold skeleton a kobold skeleton (39, 4, D:7) a +0 war axe 4 stones a +0 spear (41, -30, D:7) a +0 hand axe (41, -23, D:7) 7 stones (43, -5, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a ring of willpower (3, -11, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 27, D:8) a +0 whip (7, 27, D:8) a +3 spear of venom a +0 ring mail a ring of protection from cold (9, 29, D:8) a +0 whip (12, 46, D:8) a +2 buckler (14, 3, D:8) a +0 dagger (14, 6, D:8) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (14, 45, D:8) a +0 shortbow a centaur corpse (15, 2, D:8) a +0 club an orc corpse (skeletalised by now) (15, 3, D:8) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (17, 42, D:8) 5 stones (18, -9, D:8) a +0 trident (22, -5, D:8) 3 large rocks (25, 17, D:8) a +0 short sword (26, 15, D:8) a +0 club a +0 chain mail (26, 16, D:8) a +1 dagger of draining a +0 leather armour a +0 club (27, 13, D:8) a +0 trident a +0 leather armour an orc skeleton (27, 14, D:8) a +0 dagger a +0 robe an orc skeleton (42, 21, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (13, 3, D:9) a +0 orcbow a +0 mace a +0 chain mail (14, 3, D:9) a +0 falchion a +0 leather armour (15, 4, D:9) a +0 dagger the Ecumenical Temple