Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 186102879698428351 5 Arkalis the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 20, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (74 turns). Arkalis the Vexing (Poltergeist Enchanter) Turns: 74, Time: 00:01:50 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of revelation {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades * Level 2.4 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You puncture the endoplasm! You kill the endoplasm! The dart slug bites you but does no damage. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is almost dead. The dart slug completely misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. You see here a dart slug corpse. You now have 11 gold pieces. d - a scroll labelled BUQOKHLA GOKAQA A jackal comes into view. A jackal comes into view. You hit the jackal. The jackal is heavily wounded. The jackal barks! The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal bites you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal bites you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##.####### #.#......... #.#..####### #.#..# ########## #.#..# .....#...## #.#..# ..........###.#..# .....[.....##.#h.# ..............#.@# #.####...###..#..# #.#.<#....###.#..# #.#..#....# #.#..# ...###....# #†######. .⌠........# #........ ..........# ########. #.........# #....(...## You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arkalis the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 34 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 34 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts