Arkzn Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (13, 14, D:1) a bat corpse (skeletalised by now) (14, 24, D:1) a kobold skeleton (29, 23, D:1) a bat corpse (skeletalised by now) (31, -17, D:1) a +0 sling (32, -15, D:1) a +0 robe (32, -11, D:1) a +0 sling (32, -9, D:1) a +0 flail (37, 0, D:1) a +0 club (38, 8, D:1) a hobgoblin corpse (skeletalised by now) (39, 32, D:1) a hobgoblin corpse (skeletalised by now) (41, -10, D:1) a +0 club a goblin skeleton (41, 26, D:1) a +0 club (42, 27, D:1) a bat corpse (skeletalised by now) (46, 38, D:1) a rat corpse (skeletalised by now) (51, -5, D:1) a +0 leather armour (62, -5, D:1) a +0 club (62, 7, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 3, D:2) a +0 sling (16, 43, D:2) a +0 spear (17, 21, D:2) 5 stones (18, 46, D:2) an adder skeleton (22, 27, D:2) a hobgoblin corpse (skeletalised by now) (22, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 36, D:2) an adder skeleton (33, 30, D:2) a bat skeleton (41, 42, D:2) a +0 war axe (44, 17, D:2) a +0 ring mail (49, 28, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (5, -12, D:3) a scroll of poison (7, -8, D:3) a +0 flail (10, -10, D:3) a +0 whip a gnoll corpse (13, -12, D:3) the ring "Nagho" {rElec rF+ Will+ SInv} [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen)