Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 8607123638345149948 14 Arxiv101 the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Feb 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:03:44 (452 turns). Arxiv101 the Vexing (Poltergeist Hexslinger) Turns: 452, Time: 00:03:44 Health: 18/18 AC: 2 Str: 4 XL: 2 Next: 45% Magic: 3/3 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Potions d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 2.4 Dodging + Level 1.2 Spellcasting * Level 4.8 Hexes + Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 32% 4 Anguish Hex/Necr 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You feel your willpower return. You pick up a parchment of Anguish and begin reading... You add the spell Anguish to your library. You see here a ball python corpse. Things that are here: a +2 dagger of electrocution; a goblin corpse d - an amethyst potion You now have 22 gold pieces (gained 14). You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! f - a murky blue potion You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. No target in view! No target in view! No target in view! You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is almost dead. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#..## #..##.......#..# #.# # .###..###..#...###..#..# #.# # ...........†...###..#..####.# # .......##.##................# ..........##.#####.###.###### .......)...........# #.######## ........####.####### #........# ......).# #.#########........### ...>..#.####.##.@.............#.. ..............#.#######.......... #######.##....#. #.......#.# #.##.##.#. #.......#.# ##.##.##.#. #.......#.# #####......#.#J ####.####.# #............#. #.# #.# #.###......###. #.# #.# #.####.##.## #.# #.# You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 5 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arxiv101 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 48 | D:1 | Reached skill level 1 in Fighting 152 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 155 | D:1 | Learned a level 2 spell: Jinxbite 452 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, minmay_misc_feat_ornament Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | | 1.8 Dodging | | 2.4 Spellcasting | | 1.2 Hexes | | 4.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 32 Cast: Jinxbite || 2 Armour: None || 8 Dodge: Dodged || 6