Ashtray Level 1 of the Dungeon (5, 3, D:1) a quokka skeleton (12, -20, D:1) a +0 dagger 5 stones (13, -18, D:1) a ball python corpse (skeletalised by now) (19, -6, D:1) 2 curare-tipped darts (28, -19, D:1) a +0 short sword (29, -29, D:1) 5 stones (29, 15, D:1) 4 stones (41, -23, D:1) a hobgoblin corpse (skeletalised by now) (46, 3, D:1) a ball python skeleton (48, -17, D:1) an inkwell talisman (49, -6, D:1) a +0 sling (58, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Gimaomuo's Antique Armour Shop a +0 robe (24 gold) a +0 robe (24 gold) a +0 barding (621 gold) the +0 ring mail of Existentialism {Dex+4} (523 gold) Dex+4: It affects your dexterity (+4). a +0 helmet (121 gold) a +0 pair of boots (121 gold) the +2 plate armour "Kibups" {rF+ Int+3} (1304 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +2 pair of gloves (445 gold) a +0 robe (24 gold) (0, 0, D:2) 4 stones (4, 2, D:2) a +0 leather armour (6, -7, D:2) 6 stones (6, 10, D:2) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, 7, D:2) an adder corpse (skeletalised by now) (10, 15, D:2) a +0 short sword a +0 chain mail (13, -11, D:2) a +0 scale mail (17, 18, D:2) a +0 dagger 2 stones a kobold skeleton (20, -17, D:2) a hobgoblin corpse (skeletalised by now) (27, 21, D:2) an adder skeleton an adder skeleton (28, 20, D:2) a +0 whip a stone (37, -14, D:2) a +0 mace (38, 4, D:2) a ball python skeleton (39, 3, D:2) a +0 dagger a kobold skeleton (42, 0, D:2) a +0 falchion a hobgoblin skeleton (47, 10, D:2) a ball python skeleton (49, -15, D:2) a +0 ring mail (51, -9, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Qapeir's Jewellery Shoppe a ring of magical power (unknown) (200 gold) a ring of fire (unknown) (250 gold) a scarab talisman (250 gold) an inkwell talisman (200 gold) an amulet of magic regeneration (unknown) (300 gold) an amulet of reflection (unknown) (300 gold) the amulet of Impen {+Inv rPois RegenMP+} (482 gold) [amulet of magic regeneration] +Inv: It lets you turn invisible. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. a +4 ring of slaying (unknown) (360 gold) (15, -31, D:3) a +0 dagger (15, -30, D:3) a +0 flail (15, -15, D:3) an adder skeleton (16, 1, D:3) a +0 club (17, -34, D:3) a +0 short sword of draining (34, -14, D:3) a bat corpse (skeletalised by now) (36, -26, D:3) a +0 dagger a kobold skeleton (44, -17, D:3) a bat corpse (skeletalised by now) (51, -38, D:3) a book of Frost (51, -32, D:3) a book of Dreams (51, -22, D:3) a +0 club (52, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Misfortune (11, 0, D:4) a +0 quarterstaff (12, -21, D:4) a +0 ring mail (13, -8, D:4) a +0 hand axe (18, -6, D:4) a +0 war axe (40, -9, D:4) a +0 short sword 5 stones (55, 5, D:4) 4 stones