Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3392393255260898104 162 AsoRock the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Oct 12, 2024. Slain by an orc priest ... wielding a +0 short sword (1 damage) ... on level 3 of the Dungeon. The game lasted 00:07:24 (2211 turns). AsoRock the Magician (Djinni Conjurer) Turns: 2211, Time: 00:07:24 Health: 0/38 AC: 3 Str: 6 XL: 5 Next: 71% Gold: 98 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . q - +2 whip (antimagic) rCold x . . (no shield) rNeg . . . l - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ n - ring of see invisible HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +0 dagger q - a +2 antimagic whip (weapon) Missiles i - 5 poisoned darts Armour a - a +0 robe l - a +0 leather armour (worn) Jewellery n - a ring of see invisible (left hand) Scrolls d - 3 scrolls of teleportation h - a scroll of identify k - a scroll of fog Potions c - a potion of haste {unknown} e - 2 potions of mutation f - a potion of brilliance {unknown} g - a potion of curing {unknown} j - 2 potions of magic m - 2 potions of heal wounds Skills: + Level 2.2 Fighting - Level 2.6 Dodging - Level 2.0 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Fulminant Prism Conj/Alch 13% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 e - Foxfire Conj/Fire 100% 2x1d9 2% 1 f - Lesser Beckoning Tloc 52% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc misses you. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Unknown command. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The shadow imp misses you. The orc closely misses you. The searing ray hits the orc priest! The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc priest hits you with a +0 short sword. You die... .≈.....# ≈≈.....# .. ...#...# # .. ####...######?## .# .............!#.#. ## .................. .. .............)#..##.# ####...######..oo5..# #...### #)@# #...#.## #..# # #....#.## #..##.# #...###.## #.....#.# #.....##.###......... ..###.)..........####.#. #.# #.#....#####.# .. #.###.#...(.. #.# ............~# #.# You could see an orc priest, a shadow imp and an orc. Vanquished Creatures An orc priest (D:3) 6 gnolls (D:2) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) An orc (D:3) 9 bats 5 endoplasms A goblin (D:1) 5 hobgoblins 4 jackals (D:1) 3 kobolds 3 quokkas A ball python (D:2) 2 frilled lizards 2 rats 49 creatures vanquished. Vanquished Creatures (others) 34 foxfires (D:2) 34 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AsoRock set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 429 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 429 | D:1 | Learned a level 1 spell: Foxfire 1170 | D:2 | Reached skill level 1 in Fighting 1206 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1626 | D:2 | Reached XP level 5. HP: 35/38 MP: 0/0 1626 | D:2 | Learned a level 2 spell: Lesser Beckoning 2211 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, kennysheep_small_spiral, minivault_14 D:2: layout_basic, grunt_ministairs_9, kennysheep_generic_room_13 D:3: layout_loops_cross, mainiacjoe_overflow_brackets, chequers_serial_rivers_large_b, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.2 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 56 | 23 || 79 Foxfire | 4 | 15 || 19 Searing Ray | 1 | 7 || 8 Use: Scroll | | 8 || 8 Armour: Robe | 8 | 1 || 9 Leather armour | | 8 || 8 Dodge: Dodged | 14 | 7 || 21