Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 1574875518989208025 53 AsoRock the Magician (level 3, 35/35 HPs) Began as an Oni Hedge Wizard on Nov 22, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:12 (1566 turns). AsoRock the Magician (Oni Hedge Wizard) Turns: 1566, Time: 00:05:13 Health: 35/35 AC: 3 Str: 14 XL: 3 Next: 89% Magic: 8/8 EV: 8 Int: 17 God: Gold: 93 SH: 0 Dex: 8 Spells: 5/10 levels left rFire . . . h - +0 dagger (speed) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... e - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons h - a +0 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery a - an amulet of faith e - an amulet of regeneration (around neck) Scrolls j - a scroll of enchant weapon {unknown} Potions d - a potion of magic f - a potion of attraction {unknown} g - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.1 Spellcasting - Level 1.7 Conjurations * Level 1.3 Summonings - Level 0.8 Necromancy - Level 2.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 20% N/A 10% 2 c - Call Imp Summ 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aim: an endoplasm (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm closely misses you. Unknown command. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Your magical contamination has completely faded away. Magic restored. j - a scroll labelled SAKEYZIFAV You open the door. You open the door. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! Found 15 gold pieces. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is heavily wounded. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# ### #.# #....# #.# ##'##### #......# #....#.### #....#...# #...####.# #...####.# ###..$..@# #.....g# #......# #.....## #..... #..... #..... ###+## You could see a hobgoblin. Vanquished Creatures An adder (D:2) 6 endoplasms A giant cockroach (D:2) 6 goblins 2 hobgoblins 3 jackals (D:2) 6 kobolds 2 quokkas 6 ball pythons 2 bats (D:1) A frilled lizard (D:1) 6 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 43 | D:1 | Reached skill level 1 in Translocations 216 | D:1 | Reached XP level 2. HP: 26/26 MP: 0/6 250 | D:1 | Reached skill level 1 in Fighting 498 | D:1 | Learned a level 2 spell: Blink 800 | D:1 | Reached XP level 3. HP: 33/33 MP: 8/8 988 | D:2 | Reached skill level 4 in Spellcasting 1188 | D:2 | Learned a level 2 spell: Call Imp 1310 | D:2 | Reached skill level 1 in Summonings 1319 | D:2 | Found Sekuisut's Distillery. 1566 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.1 Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.1 Summonings | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 1.7 Necromancy | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 186 Headbutt || 25 Cast: Magic Dart || 37 Stab: Sleeping || 1 Armour: Robe || 114 Dodge: Dodged || 109